Dorn is a war-torn desert country in the north of the eastern continent. Dominated by sand and rock, it is inhospitable to those untrained in survival there. despite the terrain, a thriving population lives there, embroiled in a brutal civil war that has lasted for decades. This country is a great change of pace from the normal D&D setting, as heavy armor is almost impossible due to the blistering heat, and magic is a rarity. Clerics are also rare, as the war is based on religious differences, and many clerics are hunted by both sides. A campaign here is high stealth, medium combat, and low magic with many options for role playing.
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rdfs:label
| - Vaerya (3.5e Campaign Setting)/The World/Dorn
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rdfs:comment
| - Dorn is a war-torn desert country in the north of the eastern continent. Dominated by sand and rock, it is inhospitable to those untrained in survival there. despite the terrain, a thriving population lives there, embroiled in a brutal civil war that has lasted for decades. This country is a great change of pace from the normal D&D setting, as heavy armor is almost impossible due to the blistering heat, and magic is a rarity. Clerics are also rare, as the war is based on religious differences, and many clerics are hunted by both sides. A campaign here is high stealth, medium combat, and low magic with many options for role playing.
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dbkwik:dungeons/pr...iPageUsesTemplate
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abstract
| - Dorn is a war-torn desert country in the north of the eastern continent. Dominated by sand and rock, it is inhospitable to those untrained in survival there. despite the terrain, a thriving population lives there, embroiled in a brutal civil war that has lasted for decades. This country is a great change of pace from the normal D&D setting, as heavy armor is almost impossible due to the blistering heat, and magic is a rarity. Clerics are also rare, as the war is based on religious differences, and many clerics are hunted by both sides. A campaign here is high stealth, medium combat, and low magic with many options for role playing.
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