Every location in the world of Elona has its own internal ID. This unique identifier is used to set local rules (e.g. item usage, special actions and map export ability), and serves as the target for warping between locations. The ID can be changed by memory editing. __FORCETOC__
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rdfs:label |
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rdfs:comment |
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dcterms:subject | |
dbkwik:elona/prope...iPageUsesTemplate | |
abstract |
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