About: Boobusters: The Video Game   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

As you play though the levels, you must defeat and trap Boos. There are 5 phases to traping a Ghost. 1. * Detection: Use your Boo Radar and Spook Goggles to find the Ghost. 2. * Dispersion: Use your weaponary to disperse the Ghost's energy (Each type of Ghost is weak to a difrent weapon). Corporeal beings (Non-Ghost enemies) are destoyed after this phrase. 3. * Detention: Use your capture stream to hold the Ghost in place. 4. * Daze and Destroy: With the Ghost in your grasp, slam the Ghost about until it is stunned. 5. * FINISH HIM!: Suck the disabled Ghost into your Poltergust.

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  • Boobusters: The Video Game
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  • As you play though the levels, you must defeat and trap Boos. There are 5 phases to traping a Ghost. 1. * Detection: Use your Boo Radar and Spook Goggles to find the Ghost. 2. * Dispersion: Use your weaponary to disperse the Ghost's energy (Each type of Ghost is weak to a difrent weapon). Corporeal beings (Non-Ghost enemies) are destoyed after this phrase. 3. * Detention: Use your capture stream to hold the Ghost in place. 4. * Daze and Destroy: With the Ghost in your grasp, slam the Ghost about until it is stunned. 5. * FINISH HIM!: Suck the disabled Ghost into your Poltergust.
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abstract
  • As you play though the levels, you must defeat and trap Boos. There are 5 phases to traping a Ghost. 1. * Detection: Use your Boo Radar and Spook Goggles to find the Ghost. 2. * Dispersion: Use your weaponary to disperse the Ghost's energy (Each type of Ghost is weak to a difrent weapon). Corporeal beings (Non-Ghost enemies) are destoyed after this phrase. 3. * Detention: Use your capture stream to hold the Ghost in place. 4. * Daze and Destroy: With the Ghost in your grasp, slam the Ghost about until it is stunned. 5. * FINISH HIM!: Suck the disabled Ghost into your Poltergust. Along the way, you will gain new weapons for your Poltergust to deal with difrent Ghosts. * The Particle Beam is your basic weapon for the dispersion of paranormal energy. It is the first weapon you get. * The Slime Thrower Mk. II uses psoitvly charged ectoplasam to attack foes. It is capable of exorcising possesed Toads and destroying evil Black Slime and creatures created by it. * The Dark Matter Cannon acts as an anti-specter shotgun, capable of damaging large groups of foes in close quarters. It is powerful at close range, but becomes weaker the farther you are from your target. * The Meson Blaster fires bulletlike projectiles that home in on enemies. It is best used on bosses with visable weaknesses. Between each level, you visit the firehouse to advance in the story. Once you meet the nesisary requirements, you can board Spectro-1 to progress to the next level. At the end of the level, you must face a Boss Ghost to progress through the level
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