rdfs:comment
| - A.N.D.D looks similar in shape to a Z.O.M.G, but the differences are clear. Firstly, the A.N.D.D has a slightly longer nose, is slightly wider, and has four turbines instead of two. Secondly, the A.N.D.D is grey and lime. Finally, the A.N.D.D has the logo of a crossed-out heart symbol. Not suprising, as the A.N.D.D releases 10 M.O.A.Bs upon death. The A.N.D.D moves at half the speed of a B.F.B. The A.N.D.D can attack your towers with the following attacks. Death: Fires a beam that deals 20 damage to any living target. Can penetrate level 1 shield. The A.N.D.D can also use the following abilities.
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abstract
| - A.N.D.D looks similar in shape to a Z.O.M.G, but the differences are clear. Firstly, the A.N.D.D has a slightly longer nose, is slightly wider, and has four turbines instead of two. Secondly, the A.N.D.D is grey and lime. Finally, the A.N.D.D has the logo of a crossed-out heart symbol. Not suprising, as the A.N.D.D releases 10 M.O.A.Bs upon death. The A.N.D.D moves at half the speed of a B.F.B. The A.N.D.D takes 7500 hits to pop, is immune to MOAB Assassin ability, MOAB Takedown ability, and Super Monkey Storm (not pro), takes only 750 damage from Ground Zero Ability, 500 damage from Bloon Annihilation Ability, and shares all the other immunities of MOAB-class bloons. The A.N.D.D can attack your towers with the following attacks. Death: Fires a beam that deals 20 damage to any living target. Can penetrate level 1 shield. Destruction: Fires a rocket that deals 50 damage to any non-living target. Ignores shields entirely. The A.N.D.D can also use the following abilities. CCRROD: Releases 10 Camo Ceramic Regen bloons. Overheat: A blast of heat explodes across the battlefield, setting tower cooldowns to "ability just used" cooldown. Nightmare: Nearby towers are rendered unable to attack. Does not work on Special Agents or Super Monkeys.
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