About: Illithid   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The illithid, also called the mind flayer, is an evil and sadistic being These beings are feared throughout the Underdark for their telepathic abilities and usually are not without two or more slaves, mentally bound, to each individual mind flayer.

AttributesValues
rdfs:label
  • Illithid
rdfs:comment
  • The illithid, also called the mind flayer, is an evil and sadistic being These beings are feared throughout the Underdark for their telepathic abilities and usually are not without two or more slaves, mentally bound, to each individual mind flayer.
  • The infamous brainsuckers or mind flayers of the Underdark can be recognised by the tentacles in their faces. Don't let the vaguely humanoid shape fool you, these monstrosities will mesmerize you and eat up your intelligence before you can say "psionics"! Like many other denizens of the gloomiest caverns known to man, illithids are no strangers to slave trade. They can force almost any creature to be their thrall or cattle using their psionics and wicked inventions.
  • The ultimate megalomaniacs, mind flayers use their ability to enslave minds to play puppeteer to countless thralls while they feast on the brains of less useful creatures. Their goal is nothing short of world domination. Play an Illithid if you want... * To play a creature that likes to manipulate from the shadows * To devour the brains of lesser creatures as sustenance * To be a member of a race that favors the Psion, Warlock and Wizard
  • Illithids are a cruel race of octopus-like creatures that inhabit the underwater land of Merderland.
  • The illithid, also known as a mind flayer or mindflayer, is a hostile, spacefaring humanoid creature. Illithids are infamous for their grotesque eating habits, which involve grabbing prey with their tentacles, then tearing the prey's brains out to eat. Nowadays, however, they have created a sapient race called the Oortlings to feed off. Cruel and sadistic, they often trade slaves.
  • Illithid, also known as mind flayers, are tentacled monstrosities that are generally weak of body but strong of mind. Their unmatched psionic attacks can paralyze an opponent, giving the illithid ample time to wrap its tentacles about the victim's head to suck out their brains. Most heroes die from the procedure. Mind flayers are also capable of creating realistic illusions that are rather difficult to disbelieve. They live in the moist caverns and cities of the enormous Underdark. Illithid believe themselves to be the dominant species of the multiverse and use other intelligent creatures as thralls, slaves, and cattle.
sameAs
Attack
  • Intelligence + 2, Charisma + 2 or Wisdom + 2
dcterms:subject
author name
  • Kris Posipanka
sapience
  • Sapient
keyword
  • Psychic
  • Force
Hit
  • 1(xsd:integer)
  • Increase to 2 + modifier at level 11.
  • Increase to 2d10 at level 11.
  • Increase to 3d10 at level 21.
  • Increase to 5 + modifier at level 21.
  • Intelligence modifier, Charisma modifier or Wisdom modifier force and psychic damage, and the target is dazed until the end of your next turn.
adopter
  • EditsForBalance
actionType
  • Minor Action
  • Standard Action
rangemod
  • 10(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
dbkwik:ficspecies/...iPageUsesTemplate
Range
  • Melee
  • Ranged
Defense
  • Will
  • Fortitude
Special
  • When you create your character, choose Intelligence, Charisma or Wisdom for this power. This choice remains throughout your character's life and cannot be changed.
date created
  • 11(xsd:integer)
Skills
  • +2 Arcana, +2 Dungeoneering
Speed
  • 6(xsd:integer)
Status
  • Common
  • Finished
Name
  • Extract
  • Mind Blast
Type
  • Attack
Languages
  • Common, Deep Speech
Abilities
  • +2 Intelligence, +2 Charisma or +2 Wisdom
dbkwik:wowfanon/pr...iPageUsesTemplate
Weight
  • 110(xsd:integer)
Height
  • 5(xsd:integer)
flavor
  • You devour the mind of a hapless creature to sustain yourself.
  • You loose a cone of psychic energy that pierces an enemy's mind.
Class
  • Illithid
Trait
  • Telepathy
  • Mind Blast
  • Aberrant Mind
  • Aberrant Origin
  • Extract=
Description
  • At 11th level, the resistance improves to 10 psychic.
  • You gain a +1 racial bonus to your Will defense and resist 5 psychic.
  • You have the mind blast racial power.
  • You can speak telepathically with any creature within 5 squares of you that has a language.
  • At 21st level, the resistance improves to 15 psychic.
  • Your race originates from the Far Realm, so you are considered an aberrant creature for the purpose of effects that relate to creature origin.
  • You have the extract racial power. You must use this power once per day to gain the benefits of eating.
attackextra
  • Increase to + 4 at level 11.
  • Increase to + 6 at level 21.
  • Increase to +4 at level 11.
  • Increase to +6 at level 21.
Universe
  • Dungeons & Dragons
Target
  • One creature
  • One creature that is dazed.
Diet
  • Carnivore
Danger
  • Extreme threat
Vision
  • Darkvision
Usage
  • Encounter
  • Daily
Owner
  • Race
Size
  • Medium
miss
  • This power is not expended.
abstract
  • The illithid, also called the mind flayer, is an evil and sadistic being These beings are feared throughout the Underdark for their telepathic abilities and usually are not without two or more slaves, mentally bound, to each individual mind flayer.
  • The infamous brainsuckers or mind flayers of the Underdark can be recognised by the tentacles in their faces. Don't let the vaguely humanoid shape fool you, these monstrosities will mesmerize you and eat up your intelligence before you can say "psionics"! Like many other denizens of the gloomiest caverns known to man, illithids are no strangers to slave trade. They can force almost any creature to be their thrall or cattle using their psionics and wicked inventions.
  • The ultimate megalomaniacs, mind flayers use their ability to enslave minds to play puppeteer to countless thralls while they feast on the brains of less useful creatures. Their goal is nothing short of world domination. Play an Illithid if you want... * To play a creature that likes to manipulate from the shadows * To devour the brains of lesser creatures as sustenance * To be a member of a race that favors the Psion, Warlock and Wizard
  • Illithids are a cruel race of octopus-like creatures that inhabit the underwater land of Merderland.
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