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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Martin and friends survive the storm and as the sun begins to shine they paddle towards the shore-- but they have become separated from Brome and Felldoh, who they fear have drowned. Druwp saves his skin by raising the alarm and revealing Martin's escape. Skalrag must admit some prisoners have escaped by sea. Felldoh and Brome are washed ashore-- alive. Seeking shelter, they discover a band of strolling players, the Rambling Rosehip Players, and meet Ballaw de Quincewold their leader and the tough badger Rowanoak. Martin and friends also struggle ashore only to be captured by Queen Amballa and her pygmy shrews. They are prisoners and slaves again!

AttributesValues
rdfs:label
  • New Friends and Old Enemies
rdfs:comment
  • Martin and friends survive the storm and as the sun begins to shine they paddle towards the shore-- but they have become separated from Brome and Felldoh, who they fear have drowned. Druwp saves his skin by raising the alarm and revealing Martin's escape. Skalrag must admit some prisoners have escaped by sea. Felldoh and Brome are washed ashore-- alive. Seeking shelter, they discover a band of strolling players, the Rambling Rosehip Players, and meet Ballaw de Quincewold their leader and the tough badger Rowanoak. Martin and friends also struggle ashore only to be captured by Queen Amballa and her pygmy shrews. They are prisoners and slaves again!
Length
  • -
dcterms:subject
ep num
  • 4(xsd:integer)
season num
  • 3(xsd:integer)
Product
  • 130(xsd:integer)
Name
  • New Friends and Old Enemies
dbkwik:redwall/pro...iPageUsesTemplate
Air Date
  • 2002-05-12(xsd:date)
Writer
  • Toby Roberts
Director
  • Luc Bihan
abstract
  • Martin and friends survive the storm and as the sun begins to shine they paddle towards the shore-- but they have become separated from Brome and Felldoh, who they fear have drowned. Druwp saves his skin by raising the alarm and revealing Martin's escape. Skalrag must admit some prisoners have escaped by sea. Felldoh and Brome are washed ashore-- alive. Seeking shelter, they discover a band of strolling players, the Rambling Rosehip Players, and meet Ballaw de Quincewold their leader and the tough badger Rowanoak. Martin and friends also struggle ashore only to be captured by Queen Amballa and her pygmy shrews. They are prisoners and slaves again! The friends are forced to look after the pygmy shrew children-- and Martin saves Dinjer from an attack by a gannet. In return, they are awarded their freedom and they set off again for Noonvale. They are unaware that Felldoh, Brome and the Rosehip Players are planning a dramatic rescue attempt to free the remaining slaves by infiltrating Marshank as wandering performers-- or that Clogg and Badrang have decided to join forces to ensure that there will be no escape for the remaining slaves and that those who have already escaped will be recaptured.
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