About: Magic (Multiplayer)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Magic is a set of powers given to a champion. This set is unique for each god and for the champions aligned to said god. Magic can used in every multiplayer mode. Magic can be selected in the "abilities" section under "champion" in the multiplayer main menu. There are four types of magic to choose from per god. Each magic has unique properties and can deal massive damage, steal health, or freeze opponents. Magic is triggered by pressing the R2 button. In order to use magic the second bar beneath the health bar must be filled with the required amount before being triggered.

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  • Magic (Multiplayer)
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  • Magic is a set of powers given to a champion. This set is unique for each god and for the champions aligned to said god. Magic can used in every multiplayer mode. Magic can be selected in the "abilities" section under "champion" in the multiplayer main menu. There are four types of magic to choose from per god. Each magic has unique properties and can deal massive damage, steal health, or freeze opponents. Magic is triggered by pressing the R2 button. In order to use magic the second bar beneath the health bar must be filled with the required amount before being triggered.
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abstract
  • Magic is a set of powers given to a champion. This set is unique for each god and for the champions aligned to said god. Magic can used in every multiplayer mode. Magic can be selected in the "abilities" section under "champion" in the multiplayer main menu. There are four types of magic to choose from per god. Each magic has unique properties and can deal massive damage, steal health, or freeze opponents. Magic is triggered by pressing the R2 button. In order to use magic the second bar beneath the health bar must be filled with the required amount before being triggered. In order to fill magic one must either gain it by moving over blue fountains found throughout the various multiplayer maps or by taking it from enemies in various ways. Some enemies like the "Fire Talos" and "Wraiths" provide magic upon death (usually via brutal kill). Each magic requires a "cost": that is the amount of magic required to trigger the use of it. There are three costs for magic 50, 75, and 100. If a magic costs 50 that means when the blue bar is full you can use the magic 2x before having to refill. It is important to use whatever magic suites your game play style and also to use it at advantageous times. Magic can be ranked up 2 times. Each time a magic is ranked up new properties can be unlocked for the magic which include higher damage, addition of a new stat, duration of the magic, and reduced cost to name a few.
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