About: Merchant Freighter   Sponge Permalink

An Entity of Type : dbkwik:resource/Mpbw5_QG3YSVu7lfcMSu1g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Merchant Freighter, also known as the Merf, is the most efficient trading vessel in the fictional TradeWars 2002 universe. It is as fast as a Scout Marauder but carries more holds, fighters, and shields. However, it has much lower combat odds (0.8, compared to 2.0), making it vulnerable to attack.

AttributesValues
rdf:type
rdfs:label
  • Merchant Freighter
rdfs:comment
  • The Merchant Freighter, also known as the Merf, is the most efficient trading vessel in the fictional TradeWars 2002 universe. It is as fast as a Scout Marauder but carries more holds, fighters, and shields. However, it has much lower combat odds (0.8, compared to 2.0), making it vulnerable to attack.
dcterms:subject
dbkwik:annex/prope...iPageUsesTemplate
ship hull cost
  • 6800(xsd:integer)
safety rating
  • 640(xsd:integer)
Total Cost
  • 100015(xsd:integer)
max figs per attack
  • 100(xsd:integer)
offensive odds
  • 0(xsd:double)
defensive odds
  • 0(xsd:double)
planet scanner
  • Yes
max fighters
  • 300(xsd:integer)
long range scan
  • Yes
basic hold cost
  • 15000(xsd:integer)
turns per warp
  • 2(xsd:integer)
beacon max
  • 20(xsd:integer)
trading efficiency factor
  • 100(xsd:integer)
maximum shields
  • 500(xsd:integer)
ship base cost
  • 33400(xsd:integer)
photon missiles
  • No
transport range
  • 5(xsd:integer)
mine max
  • 2(xsd:integer)
maximum holds
  • 65(xsd:integer)
initial holds
  • 30(xsd:integer)
computer cost
  • 9600(xsd:integer)
transwarp drive
  • No
main drive cost
  • 2000(xsd:integer)
genesis max
  • 2(xsd:integer)
abstract
  • The Merchant Freighter, also known as the Merf, is the most efficient trading vessel in the fictional TradeWars 2002 universe. It is as fast as a Scout Marauder but carries more holds, fighters, and shields. However, it has much lower combat odds (0.8, compared to 2.0), making it vulnerable to attack. The Merchant Freighter is inexpensive and a favorite choice of new players, since the Merchant Cruiser can be immediately traded in for it at a profit. Its expendability makes it useful for mothing quasar cannons. The Merf is also frequently used to add holds to the Colonial Transport. To do this, a player outfits the Merf with full holds and allows his teammate in a Colonial Transport to destroy it, thus seizing the holds. This is cheaper than having the Colonial Transport buy holds directly from a port.
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