About: Familiar-Possessed   Sponge Permalink

An Entity of Type : dbkwik:resource/4qHz_RwTA717OSvmQLONtw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

"Familiar-Possessed" (憑(ひょう)依(い)装(そう)着(ちゃく) Hyōisōchaku) is an archetype of six Level 4 Spellcaster Effect Monsters with 1850 ATK and 1500 DEF. There is one "Familiar-Possessed" monster for each main Attribute. The effect of each "Familiar-Possessed" monster allows it to be Special Summoned from the hand or Deck by sending one "Charmer" monster and one other monster, both of the same Attribute as the "Familiar-Possessed" monster, from the player's field to the Graveyard, and when Summoned in this way, gives the "Familiar-Possessed" monster a piercing effect.

AttributesValues
rdf:type
rdfs:label
  • Familiar-Possessed
rdfs:comment
  • "Familiar-Possessed" (憑(ひょう)依(い)装(そう)着(ちゃく) Hyōisōchaku) is an archetype of six Level 4 Spellcaster Effect Monsters with 1850 ATK and 1500 DEF. There is one "Familiar-Possessed" monster for each main Attribute. The effect of each "Familiar-Possessed" monster allows it to be Special Summoned from the hand or Deck by sending one "Charmer" monster and one other monster, both of the same Attribute as the "Familiar-Possessed" monster, from the player's field to the Graveyard, and when Summoned in this way, gives the "Familiar-Possessed" monster a piercing effect.
dcterms:subject
fr name
  • Familier Possédé
pt name
  • Espírito-Possuído
it name
  • Posseduto dal Famiglio
ko name
  • 빙의장착
de name
  • Vertrauten
es name
  • Familiar Poseído
ko romanized
  • Bing-uijangchak
Anime
dbkwik:yugi-oh/pro...iPageUsesTemplate
dbkwik:yugioh/prop...iPageUsesTemplate
Romaji
  • Hyōisōchaku
Caption
  • From left to right: "Hiita", "Wynn" "Aussa" and "Eria".
ko hanja
  • 憑依裝着
Sets
  • * Elemental Energy * Order of Chaos * Maximum Crisis
abstract
  • "Familiar-Possessed" (憑(ひょう)依(い)装(そう)着(ちゃく) Hyōisōchaku) is an archetype of six Level 4 Spellcaster Effect Monsters with 1850 ATK and 1500 DEF. There is one "Familiar-Possessed" monster for each main Attribute. The effect of each "Familiar-Possessed" monster allows it to be Special Summoned from the hand or Deck by sending one "Charmer" monster and one other monster, both of the same Attribute as the "Familiar-Possessed" monster, from the player's field to the Graveyard, and when Summoned in this way, gives the "Familiar-Possessed" monster a piercing effect. Originally, there were only four "Familiar-Possessed" monsters, released in Elemental Energy (one for each elemental Attribute of FIRE, WATER, WIND, and EARTH), until the DARK "Familiar-Possessed" monster was released in Order of Chaos and the LIGHT "Familiar-Possessed" monster was released in Maximum Crisis. The "Familiar-Possessed" monsters are more advanced versions of the "Charmer" monsters, similar to the Cataclysmic Charmers and the Spiritual Arts. As the name suggests, each "Familiar-Possessed" monster features a familiar, a more fierce-looking version of a Level 1 or 2 monster with the same Attribute as the "Familiar-Possessed" monster.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software