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The Caravan is a building that allows players to recruit creatures from external dwellings or towns, and then have them transported to the town without needing to travel with heroes. The number of turns before it appears at the town depends on the distance it has to travel. It first appeared in Heroes of Might and Magic IV, and while it doesn't appear in regular Heroes of Might and Magic V, the concept returns in the expansions.

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  • Caravan
  • Caravan
  • Caravan
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  • The Caravan is a building that allows players to recruit creatures from external dwellings or towns, and then have them transported to the town without needing to travel with heroes. The number of turns before it appears at the town depends on the distance it has to travel. It first appeared in Heroes of Might and Magic IV, and while it doesn't appear in regular Heroes of Might and Magic V, the concept returns in the expansions.
  • Caravan is a song in Mafia: The City of Lost Heaven.
  • The Caravan is a new feature in Diablo III. It consists of NPCs with different attributes, who follow the player after they were rescued and their trust was gained. The only NPCs revealed thus far are the three types of Artisans. In multiplayer, each player only sees and interacts with their own caravan. Players can't use each other's caravans. Image:Act1Q3.gif This NPC article is a . You can help the Diablo Wiki to become more awesome by expanding it.
  • Caravan is a special unit available early in several Civ games.
  • For people who like caravans, it's okay but they have to be aware of those facts. * Caravans take up one car length (therefore, taking up more space on roads). * Caravans cause traffic jams (because of one car length used up by the caravan). * Add weight (cars must be big and powerful to tow a caravan faultlessly. Otherwise, cars towing caravans can add strain to every component). * They create more blind spots (Highly experienced drivers are recommended). * Learner drivers are forbidden to tow caravans for good measures.
  • A caravan is a group of people traveling together, often on a trade expedition. (LG 67)
  • Age: 29 and a half Title: Best cake baker in Azeroth Class: Warrior Birthplace: Dun Morogh Current Home: Stormwind
  • Most of these humans are shown to be initially distrustful of Reploids, particularly the Resistance and the Reploid they only know as one who holds a glowing green sword, believing Dr. Weil's claims in the previous game that the latter killed their savior, Mega Man X. However, after the Resistance's numerous attempts to protect them, and Area Zero, from Operation Ragnarok, the hostility is dissolved between the two groups, with some of them even wishing for the Resistance (Zero in particular) to stay with them. This friendship between the two groups slowly paves the way for true peace between humans and Reploids at the end of the series.
  • «Caravan» — одна из песен в саундтреке «Mafia: The City of Lost Heaven». Исполняют Братья Миллс.
  • Caravan is, well, a sentient and talking caravan who travelled around Libaterra during the Libaterran Civil War. It teamed up with the talking dog Hulio and had crazy adventures with him until Hulio was put to sleep permanently. Caravan was locked up in what eventually became the Losstarot manor in Trinity Gask where mages studied it until it was freed by Arcturius years later.
  • __NOEDITSECTION__ File:Nav bar left.png Caravan File:Nav bar right.png File:Item Card.png Caravan File:Caravan.jpg File:Item Border Silver.png File:Rare Gem.png File:Battle Icon 2.png 0 File:Trade Icon 2.png 15 File:Intrigue Icon 2.png 0 Rare File:Sealbar-gold.png File:Seal Lock Icon.png Whatever you want, they can bring it to you
  • Caravan is the first single from their forthcoming album Clockwork Angels, which is planned to be released spring 2011. The single was released to radio stations and digital release on June 1, 2010 and released as a CD later that month. Both songs were recorded at Blackbird Studio in Nashville on April 13, 2010 with producer Nick Raskulinecz who was also their producer for Snakes & Arrows in 2007. The B-side of this track is BU2B (Brought Up To Believe).
  • Caravan is a location on the world map connected with the Caravan Down side quest in Dragon Age: Origins.
  • Every Caravan that is used to build a wonder will add 50 shields towards the production of the wonder. TIP: You can stockpile a stack of Caravans in advance and bring them all into a city where you have started to build a wonder, and finish it in only one turn! Back to Units manual page ca:Caravana da:Karavane De:Karawane
  • The Caravan vehicle has come out in the following versions:
  • 川のように道を行く すごいキャラバンあぁキミを迎えに来る 呼ぶ声はミラクルの 灯をともしてキミを行くたった今 奇跡の人として 風のようなりりしさで 夢を生きたあぁキミをさらえ キャラバン空に遠く 幽玄 (まぼろし) の国目指せばキミは咲くたった今 無限の花として 手をふれば 謎は二度と見えない 遠くまで キミはつづくあぁ遠くまで はるかつづくよ遠くまで キミは響くあぁ遠くまで はるか響くよキミはいるたった今 宇宙の庭として 岩のようにそびえ立つ 日々を越えてあぁキミを乗せた キャラバン魔女のように手をかざし 今昇るよキミは行くたった今 奇跡の人として 手をふれば 謎は二度と見えない 遠くまで キミはつづくあぁ遠くまで はるかつづくよ遠くまで キミは響くあぁ遠くまで はるか響くよキミ歌えたった今 宇宙の声として 手をふれば 謎は二度と見えない 遠くまで キミはつづくあぁ遠くまで はるかつづくよ遠くまで キミは響くあぁ遠くまで はるか響くよ キミは咲く たった今 無限の花として
  • Caravan es el décimo tercer soundtrack de Naruto Película 2: Las Ruinas Ilusiorías en lo Profundo de la Tierra compuesto por Toshio Masuda. Categoría:Banda sonora Categoría:Soundtracks
  • Caravan es el décimo tercer soundtrack de Naruto Película 2: Las Ruinas Ilusiorías en lo Profundo de la Tierra compuesto por Toshio Masuda. Categoría:Banda sonora Categoría:Soundtracks
  • The band were originally based in Whitstable, Kent, near Canterbury, but moved to London when briefly signed to Verve Records. After being dropped by Verve, the band signed to Decca Records, where they released their most critically acclaimed album, In the Land of Grey and Pink in 1971. David Sinclair left after the album's release and the group split up the following year. Hastings and Coughlan added new members, notably viola player Geoffrey Richardson, continuing on before splitting in 1978.
  • |-|Bestiary= |-|Misc= Ancient of Wonders • Battle Arena • Bazaar Goods • Difficulty • Experience • Known Bugs • Mystery Note • Chocobo Breeding • Treasure Location |-|Categories= • |} <default>Caravan</default> Objective Start Prerequisites Rewards previous next The gold reward of this quest can be increased to 3000 or even 5000 if the player manages to get two or even all three Pack Horses to Sam. The reward increases by 2000 Gold for every additional horse. In order for the game to register additional horses, they need to be nearby when a horse reaches Sam, completing the escort. |-|Bestiary=
  • Caravans generate Wealth by traveling a fixed trade route between two particular cities. The gather rate of a Caravan depends on the distance between the cities and the number of buildings built inside the cities' economic radius. It is shown (along with the route) in the unit information box, when the Caravan is selected. Only one Caravan may trade between a particular pair of cities. If a nation has built a Dock, Caravans will also be able to cross oceans, thereby becoming Merchant Fleets (or Modern Merchant Fleets from the Industrial Age and so on).
  • Caravans (also known as Recreational Vehicles or RV's) are featured on Top Gear, usually for the purpose of being destroyed to the glee of the presenters. The principal reason the presenters hate caravans is the obstruction they present to fast motoring; caravans share this characteristic with another much hated class of transport, the horse box. One example of caravan destruction was when Hammond and May played car darts. The dislike of the presenters for the vehicle is clearly demonstrated and in one year alone, 13 caravans were wrecked by different means. The episode Car Darts celebrates the 19th caravan destroyed in the show at that time.
  • Caravan By Pulicat In the deep, dark woods, a trade route is under threat from armed brigands. Can the town merchants get their goods through the forest paths safely? Rules: -The Caravans produces 1 caravan cart a turn at the town center and must bring them to the Victory City. -The Escorts places an initial bid (default 100 PU) on the town and does not produce any more units. Their job is to protect the Caravans from the Raiders. -The Raiders recieves a fixed income of 10 PU a turn and builds units on the left and right edges of the map, where there are Raider bases. Each Raider base may build only 1 unit per turn. The job of the Raiders is to interdict the merchant convoy by attacking the Escorts and Caravans. -The Escorts/Caravans win if 10 Caravans get across to Victory City. The Raid
  • The Caravan is a heavy freighter, one of the oldest models in continuous production. Its size, carrying capacity, and sheer toughness explain why Caravans have been coming out of shipyards since 2890, when it emerged as an independent design cobbled together from the husks of destroyed Kretonian warships. Over the years changes to the schematic have been made; the vessel's support structure was quickly pushed outward to the hull, creating vast expanses of empty space to hold cargo; engines have been updated periodically to meet changing efficiency standards; in 3002, the repair suite was outfitted with backup life support and heat management systems.
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