rdfs:comment
| - Okay, the upside of this side quest is that it's pretty simple if you know where to look for the clues and you get a cool 50,000¥ in your bank account for accomplishing the task. The downside is that you have to go against some serious Matrix systems and you'll probably spend most, if not all of the 50 grand just getting your deck and its programs up to the point where they can take on the corp systems. So, if you want to do this, I hope you're doing it for the glory and the congratulatory note in your notebook, because you don't stand to gain much, materially speaking.
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abstract
| - Okay, the upside of this side quest is that it's pretty simple if you know where to look for the clues and you get a cool 50,000¥ in your bank account for accomplishing the task. The downside is that you have to go against some serious Matrix systems and you'll probably spend most, if not all of the 50 grand just getting your deck and its programs up to the point where they can take on the corp systems. So, if you want to do this, I hope you're doing it for the glory and the congratulatory note in your notebook, because you don't stand to gain much, materially speaking. As mentioned in the previous part, the order of steps 1 through 5 is arbitrary and you can tackle them in any order that's convenient. The systems are pretty equal in terms of challenge, except perhaps for the Ares system whose linear path filled with Tar ice can be very tough to wade through. As for your deck, you need to be running high-end versions (at least Level 5) of Attack and Deception on a deck with good Masking and in general, a high MPCP. You don't necessarily need to be running a Fairlight Excalibur, but I would advise against trying to take on these systems with the old Allegiance Alpha, no matter how good your decker is. And speaking of deckers, a Computer rating of at LEAST 6 or 7 is a must. Make sure also that your decker has good ratings in each of his or her Attributes, especially Combat. When you feel you've got a pretty strong setup, you can go ahead and start hunting for the clues. Where to start? Well, you need to have access to each system. You could keep trying random systems with the System Search option, but that would take entirely too long. Your best bet is to visit Caleb Brightmore and keep asking him for jobs. He gives out a fair share of expert matrix runs and most of these will be against the systems of the corps involved in this quest. Remember that as soon as you accept a job, the system passcode is stored in your deck if it's a named system. Remember also that there is no penalty whatsoever for backing out of a run. With these things in mind, your best strategy is to keep asking for jobs until you are offered a Matrix run against one of the corps. When this happens, take the job and immediately cancel it (or go through with it, doesn't matter). The corp's passcode will be stored on your deck and you'll be able to visit the system whenever you want. Repeat this process until you have the codes for all the systems you need stored in your deck. Then all you have to do is get to a terminal and run through each system, picking out the clues. So, assuming now that you know how to get into the systems, the following steps will deal with what to do once you're inside:
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