About: Baldur's Gate: Tales of the Sword Coast   Sponge Permalink

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Baldur's Gate: Tales of the Sword Coast is a computer role-playing game in a high fantasy setting, developed by BioWare and published by Interplay in April 1999. Released as an expansion pack for Baldur's Gate from 1998, it adds about 20-30 hours of extra gameplay to the original game. Tales of the Sword Coast adds four optional areas to Baldur's Gate, but does not inflict directly on the original storyline.

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  • Baldur's Gate: Tales of the Sword Coast
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  • Baldur's Gate: Tales of the Sword Coast is a computer role-playing game in a high fantasy setting, developed by BioWare and published by Interplay in April 1999. Released as an expansion pack for Baldur's Gate from 1998, it adds about 20-30 hours of extra gameplay to the original game. Tales of the Sword Coast adds four optional areas to Baldur's Gate, but does not inflict directly on the original storyline.
  • Baldur's Gate: Tales of the Sword Coast is an expansion pack for the video game Baldur's Gate. Released in 1999, Tales of the Sword Coast adds 20–30 hours worth of content to the Baldur's Gate campaign.
  • The gameplay of Tales of the Sword Coast remains fundamentally unchanged from that of Baldur's Gate. The game mechanics are the same, and the new game areas of the expansion are placed in the same world map as the original game. However, the expansion pack introduces minor tweaks both to game mechanics and interface.
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Platforms
Series
  • Baldur's Gate ''series
Name
  • Baldur's Gate: Tales of the Sword Coast
Genre
Ratings
  • ESRB: T
  • ESRB: Teen
  • USK: 12+
Title
  • Baldur's Gate: Tales of the Sword Coast
  • Baldur's Gate - Tales of the Sword Coast
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ID
  • 196361(xsd:integer)
Released
  • 1999-04-30(xsd:date)
Engine
Developer
Publisher
Requirements
  • 166(xsd:integer)
abstract
  • Baldur's Gate: Tales of the Sword Coast is a computer role-playing game in a high fantasy setting, developed by BioWare and published by Interplay in April 1999. Released as an expansion pack for Baldur's Gate from 1998, it adds about 20-30 hours of extra gameplay to the original game. Tales of the Sword Coast adds four optional areas to Baldur's Gate, but does not inflict directly on the original storyline.
  • The gameplay of Tales of the Sword Coast remains fundamentally unchanged from that of Baldur's Gate. The game mechanics are the same, and the new game areas of the expansion are placed in the same world map as the original game. However, the expansion pack introduces minor tweaks both to game mechanics and interface. The experience point cap of the original game has been raised from 89,000 to 161,000. This allows players to reach higher levels of power, wielding more powerful spells and better weaponry. The interface has seen a number of improvements, including automatic stacking of identical items for less micromanagement, and the display of unidentified magic items in a blue tint. The thieving class has had its abilities somewhat toned down, requiring appropriate shadows nearby in order to vanish from sight, and thieves must now sneak behind opponents in order to attempt a backstabbing attack. If the player has already finished Baldur's Gate, the game presents the option of loading a save game which places the player character (and party) in Ulgoth's Beard, which acts as a hub for the new quests introduced by Tales of the Sword Coast.
  • The gameplay of Tales of the Sword Coast remains fundamentally unchanged from that of Baldur's Gate. The game mechanics are the same, and the new game areas of the expansion are placed in the same world map as the original game. However, the expansion pack introduces minor tweaks both to game mechanics and interface. The experience point cap of the original game has been raised from 89,000 to 161,000. This allows players to reach higher levels of power, wielding more powerful spells and better weaponry. The interface has seen a number of improvements, including automatic stacking of identical items for less micromanagement, and the display of unidentified magic items in a blue tint. The thieving class has had its abilities somewhat toned down, requiring appropriate shadows nearby in order to vanish from sight, and thieves must now sneak behind opponents in order to attempt a backstabbing attack. If the player has already finished Baldur's Gate, the game presents the option of loading a save game which places the player character (and party) in Ulgoth's Beard. Ulgoth's Beard acts as a hub for the new quests introduced by Tales of the Sword Coast.
  • Baldur's Gate: Tales of the Sword Coast is an expansion pack for the video game Baldur's Gate. Released in 1999, Tales of the Sword Coast adds 20–30 hours worth of content to the Baldur's Gate campaign.
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