At the beginning of the match, the caller will usually tell the team (usually by number) which shrines they are going to. This splitting of the team tends to last the whole match. When each teammate sticks to their original split group, the entire team moves efficiently. Because of the layout of the map, at the opening of a match, the top shrine is usually the first point of contention (each teams usually begins by capping their own side).
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
dbkwik:guildwars/p...iPageUsesTemplate | |
Name |
|
Type | |
Neighbors |
|
Parent | |
Campaign |
|
abstract |
|