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An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Kahrk is a 12th-level ogre mage that will be released in the Firewine Bridge area if Gorion's Ward and their party demand that Carsa surrender her jar. He emerges from the jar with three spells active: * Minor Globe of Invulnerability * Shield * Protection from Normal Missiles As the fight begins, he casts Mirror Image on himself, then turns to offensive spells, including: * Lightning Bolt x2 * Melf's Acid Arrow x3 * Magic Missile x5

AttributesValues
rdf:type
rdfs:label
  • Kahrk
rdfs:comment
  • Kahrk is a 12th-level ogre mage that will be released in the Firewine Bridge area if Gorion's Ward and their party demand that Carsa surrender her jar. He emerges from the jar with three spells active: * Minor Globe of Invulnerability * Shield * Protection from Normal Missiles As the fight begins, he casts Mirror Image on himself, then turns to offensive spells, including: * Lightning Bolt x2 * Melf's Acid Arrow x3 * Magic Missile x5
Level
  • 12(xsd:integer)
Strength
  • 19(xsd:integer)
Alignment
  • Lawful Evil
dcterms:subject
Spells
  • 2(xsd:integer)
Morale
  • 10(xsd:integer)
Hit points
  • 103(xsd:integer)
Intelligence
  • 18(xsd:integer)
xp value
  • 3500(xsd:integer)
Wisdom
  • 9(xsd:integer)
Charisma
  • 10(xsd:integer)
dbkwik:baldursgate...iPageUsesTemplate
dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
Gold
  • 85(xsd:integer)
Dexterity
  • 18(xsd:integer)
Name
  • Kahrk
Poly
  • 3(xsd:integer)
Constitution
  • 16(xsd:integer)
Items
  • Katana, random treasure x4
Base
  • 1(xsd:integer)
Class
  • Mage
Home
Area
Gender
  • Male
Race
Death
  • 4(xsd:integer)
missile
  • -5(xsd:integer)
recovery Time
  • 60(xsd:integer)
breaking point
  • 5(xsd:integer)
wands
  • 3(xsd:integer)
breath
  • 5(xsd:integer)
abstract
  • Kahrk is a 12th-level ogre mage that will be released in the Firewine Bridge area if Gorion's Ward and their party demand that Carsa surrender her jar. He emerges from the jar with three spells active: * Minor Globe of Invulnerability * Shield * Protection from Normal Missiles As the fight begins, he casts Mirror Image on himself, then turns to offensive spells, including: * Lightning Bolt x2 * Melf's Acid Arrow x3 * Magic Missile x5 He is worth 3,500 XP, and carries some impressive loot (see side bar). In "classic" Baldur's Gate the Katana will be a long sword, a bastard sword or, possibly, a two-handed sword.
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