abstract
| - This skill can be used to try to discover information not normally available to a character. For example, it might reveal the whereabouts of a lost jewel, the projected coronation date of a new monarch or the winning number in the town lottery. The gamesmaster must be discreet when giving a player information of this kind; answers should not be too cut-and-dried. Be cryptic - leave room for erroneous interpretation or ambiguity. Divination can take many forms - crystal gazing, sand writing, throwing bits of bone around, etc. - but in all cases some sort of object(s) or divining utensil is used. The player should establish the character's own method and stick to it. Optionally, a character who is skilled in one form of divination may acquire the skill a second time to become skilled in another form. There are several skills that are sub-forms of Divining and give a more specific set of divining skills for the character: Astrology, Augury, Card Reading, Dice Reading, Dream Interpretation, Oracle, Palmistry, Scapulomancy, Scrying, Tea Leaf Reading, and Visionary.
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