About: Tails (Super Smash Flash)   Sponge Permalink

An Entity of Type : dbkwik:resource/EJm0ji_JtJ4sZUCTa47PFw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Tails, alongside Sonic and Knuckles, is a starter character in Super Smash Flash. His moveset and sprites are taken primarily from his moves in Sonic Battle. Tails is ranked 2nd in the tier list. He has one of the best recoveries in the game, as his extra jumps allow him a lot more range and flexibility in his methods for returning to the stage. His Electron Cannon allows him to fire energy balls that have infinite range and can be fired in three different directions (forwards, upwards, and downwards in the air), giving him strong stage control, versatile zoning abilities, and a strong edgeguard. He has some of the best instant kill attacks in the game, including aforementioned up/down energy balls, the only projectiles with instant kill properties in the game, as well as Tail Attack, one

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  • Tails (Super Smash Flash)
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  • Tails, alongside Sonic and Knuckles, is a starter character in Super Smash Flash. His moveset and sprites are taken primarily from his moves in Sonic Battle. Tails is ranked 2nd in the tier list. He has one of the best recoveries in the game, as his extra jumps allow him a lot more range and flexibility in his methods for returning to the stage. His Electron Cannon allows him to fire energy balls that have infinite range and can be fired in three different directions (forwards, upwards, and downwards in the air), giving him strong stage control, versatile zoning abilities, and a strong edgeguard. He has some of the best instant kill attacks in the game, including aforementioned up/down energy balls, the only projectiles with instant kill properties in the game, as well as Tail Attack, one
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  • S
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  • SSF
Name
  • Tails
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  • 2(xsd:integer)
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abstract
  • Tails, alongside Sonic and Knuckles, is a starter character in Super Smash Flash. His moveset and sprites are taken primarily from his moves in Sonic Battle. Tails is ranked 2nd in the tier list. He has one of the best recoveries in the game, as his extra jumps allow him a lot more range and flexibility in his methods for returning to the stage. His Electron Cannon allows him to fire energy balls that have infinite range and can be fired in three different directions (forwards, upwards, and downwards in the air), giving him strong stage control, versatile zoning abilities, and a strong edgeguard. He has some of the best instant kill attacks in the game, including aforementioned up/down energy balls, the only projectiles with instant kill properties in the game, as well as Tail Attack, one of the few instant kill attacks that is not mapped to an up/down move. However, he is not the strongest or most durable character in the game. He lacks the ability to cancel his momentum in the air, making him vulnerable to getting KOd by moves that lack instant kill properties, like Knuckles' rock. His Electron Cannon has a slow firing rate, making it difficult to challenge another projectile user directly. Regardless, his pros greatly overlook his cons, which puts him in the top tier.
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