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An Entity of Type : dbkwik:resource/ADy86MolfQQUP-OXL4gN9g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Nightwalkers are the spirits of sentient creatures that are afraid to pass on, or were otherwise trapped (by extreme anger, lust, etc) in a mortal realm. Since they are not truly alive, they can be found in virtually any environment, including aether, air, or underwater.

AttributesValues
rdf:type
rdfs:label
  • Nightwalker
rdfs:comment
  • Nightwalkers are the spirits of sentient creatures that are afraid to pass on, or were otherwise trapped (by extreme anger, lust, etc) in a mortal realm. Since they are not truly alive, they can be found in virtually any environment, including aether, air, or underwater.
  • Type: Hybrid Pet School: Death Pedigree: varies based on what abilities they inherit from their parents. Cards: Gives one Wraith Item Card at Baby Egg Name: Onyx Hatch Time: 00:21:00 (Days:Hours:Minutes) Description: Wraith Orthrus (Pet) Goat Cheese Looks Like: Minotaur (Pet) Life Minotaur Documentation on how to edit this page can be found at .
  • Nightwalkers are human-shaped horrors that haunt the darkness, hailing from the Plane of Shadow. These mighty beings lurk in dark areas where they can almost always surprise the unwary. Their natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
  • A nightwalker was a type of nightshade; a sentient undead monster from the Plane of Shadow. It was unnatural and malicious, and it took delight in the corruption and suffering of others. It was a creature of both death and shadows, and had enormous powers over darkness.
  • Hit Dice: 21d12+42 (178 hp) Initiative: +6 Speed: 40 ft (8 squares)., fly 20 ft. (poor) Armor Class: 32 (-2 size, +2 Dex, +22 natural), touch 10, flat-footed 30 Base Attack/Grapple: +10/+34 Attack: Slam +24 melee (2d6+16) Full Attack: 2 slams +24 melee (2d6+16) Space/Reach: 15 ft./15 ft. Special Attacks: Crush item, desecrating aura, evil gaze, spell-like abilities, summon undead Special Qualities: Aversion to daylight, damage reduction 15/silver and magic, darkvision 60 ft., immunity to cold, spell resistance 29, telepathy 100 ft., undead traits Saves: Fort +11, Ref +11, Will +19 Challenge Rating:
  • A Nightwalker (辻君(ナイトウォーカー) Tsujigimi (Naitouōkā)) is a human in who is brought back from the dead and turned into super soldiers whose physical capabilities in all areas surpass humans and even most Shinigami, as well being unkillable by conventional means. However, they require regular injections of bio-stimulants to keep their bodies from breaking down. Like spiritual beings, they are immortal, and they possess spiritual awareness, Zanpakutō, and on rare occasions, Hollow powers, causing some to mistake them as bonafide Shinigami and Vizard. The research on these super soldiers was formed by a collaboration of both Kisuke Urahara and Miki Inazuma based on Gai Nagareboshi's death and revival after being 'possessed' by Seikyo. Nightwalkers are technically dead, evident as their bodies fee
sameAs
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  • 250(xsd:integer)
dcterms:subject
Will
  • 215(xsd:integer)
Agility
  • 240(xsd:integer)
intellect
  • 190(xsd:integer)
alignment3e
type4e
Egg
  • Onyx
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pedigree
  • 52(xsd:integer)
Power
  • 250(xsd:integer)
Name
  • Nightwalker
Love
  • Goat Cheese
hatchh
  • 21(xsd:integer)
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  • 16(xsd:integer)
looklike
  • Minotaur
  • Life Minotaur
type3e
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  • Baby
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Card
  • Wraith
School
  • Death
wikipage disambiguates
alignment4e
3e
parent1a
  • Wraith
parent1b
  • Orthrus
abstract
  • Nightwalkers are the spirits of sentient creatures that are afraid to pass on, or were otherwise trapped (by extreme anger, lust, etc) in a mortal realm. Since they are not truly alive, they can be found in virtually any environment, including aether, air, or underwater.
  • Type: Hybrid Pet School: Death Pedigree: varies based on what abilities they inherit from their parents. Cards: Gives one Wraith Item Card at Baby Egg Name: Onyx Hatch Time: 00:21:00 (Days:Hours:Minutes) Description: Wraith Orthrus (Pet) Goat Cheese Looks Like: Minotaur (Pet) Life Minotaur Documentation on how to edit this page can be found at .
  • Hit Dice: 21d12+42 (178 hp) Initiative: +6 Speed: 40 ft (8 squares)., fly 20 ft. (poor) Armor Class: 32 (-2 size, +2 Dex, +22 natural), touch 10, flat-footed 30 Base Attack/Grapple: +10/+34 Attack: Slam +24 melee (2d6+16) Full Attack: 2 slams +24 melee (2d6+16) Space/Reach: 15 ft./15 ft. Special Attacks: Crush item, desecrating aura, evil gaze, spell-like abilities, summon undead Special Qualities: Aversion to daylight, damage reduction 15/silver and magic, darkvision 60 ft., immunity to cold, spell resistance 29, telepathy 100 ft., undead traits Saves: Fort +11, Ref +11, Will +19 Abilities: Str 38, Dex 14, Con -, Int 20, Wis 20, Cha 18 Skills: Concentration +28, Diplomacy +6, Hide +18*, Knowledge (arcana) +29, Listen +29, Move Silently +26, Search +29, Sense Motive +29, Spellcraft +31, Spot +29, Survival +5 (+7 following tracks) Feats: Cleave, Combat Expertise, Combat Reflexes, Great Fortitude, Improved Disarm, Improved Initiative, Power Attack, Quicken Spell-Like Ability (unholy blight) Environment: Plane of Shadow Organization: Solitary, pair, or gang (3-4) Challenge Rating: Treasure: Standard Alignment: Always chaotic evil Advancement: 22-31 HD (Huge); 32-42 HD (Gargantuan) Level Adjustment: -
  • Nightwalkers are human-shaped horrors that haunt the darkness, hailing from the Plane of Shadow. These mighty beings lurk in dark areas where they can almost always surprise the unwary. Their natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
  • A nightwalker was a type of nightshade; a sentient undead monster from the Plane of Shadow. It was unnatural and malicious, and it took delight in the corruption and suffering of others. It was a creature of both death and shadows, and had enormous powers over darkness.
  • A Nightwalker (辻君(ナイトウォーカー) Tsujigimi (Naitouōkā)) is a human in who is brought back from the dead and turned into super soldiers whose physical capabilities in all areas surpass humans and even most Shinigami, as well being unkillable by conventional means. However, they require regular injections of bio-stimulants to keep their bodies from breaking down. Like spiritual beings, they are immortal, and they possess spiritual awareness, Zanpakutō, and on rare occasions, Hollow powers, causing some to mistake them as bonafide Shinigami and Vizard. The research on these super soldiers was formed by a collaboration of both Kisuke Urahara and Miki Inazuma based on Gai Nagareboshi's death and revival after being 'possessed' by Seikyo. Nightwalkers are technically dead, evident as their bodies feel cold instead of warm, and usually crippling physical damages, like broken bones, don't impair their movements much. Personality changes also occur over time, most notably the loss of empathy and the lack of fear of death, as well as gradual loss of memories when they were alive. Unfortunately, they turn to dust when hit with a significantly powerful attack, such as Full Throttle: Shining Onslaught, they also become destabilized if injected with a bio-stabilizer blocker solution, which is only reversible if treated with an antidote quickly. One particular Nightwalker, Mitsuru Inazuma is a refined Nightwalker, as well as the first.
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