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There are two testing systems within the Inner Tower: the current system designed for Regulars and the ancient system designed for Irregulars. The current testing system was likely implemented after Zahard, the 10 Great Warriors and his helpers had conquered the first 134 Floors of the Tower.

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  • Tests
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  • There are two testing systems within the Inner Tower: the current system designed for Regulars and the ancient system designed for Irregulars. The current testing system was likely implemented after Zahard, the 10 Great Warriors and his helpers had conquered the first 134 Floors of the Tower.
  • During the game, the players will want their characters to attempt many different actions - some fairly mundane or day-to-day and others more daring and extraordinary. It is up to the gamesmaster to decide what happens, whether the action succeeds or fails. For example, a character might want to try leaping onto a galloping horse as part of a daring escape - does he make it? Does he spot that the guards are closing the fortress gates? Does he manage to fight off the guard captain?
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dbkwik:towerofgod/...iPageUsesTemplate
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abstract
  • There are two testing systems within the Inner Tower: the current system designed for Regulars and the ancient system designed for Irregulars. The current testing system was likely implemented after Zahard, the 10 Great Warriors and his helpers had conquered the first 134 Floors of the Tower.
  • During the game, the players will want their characters to attempt many different actions - some fairly mundane or day-to-day and others more daring and extraordinary. It is up to the gamesmaster to decide what happens, whether the action succeeds or fails. For example, a character might want to try leaping onto a galloping horse as part of a daring escape - does he make it? Does he spot that the guards are closing the fortress gates? Does he manage to fight off the guard captain? Situations like this will crop up again and again in your games and you can resolve things quickly and easily by making a test. Most of the tests in this game are based on characteristics and may be modified by a character's skills and by other circumstances.
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