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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The devil spawn is a monster in Might and Magic VI: The Mandate of Heaven. Its stronger versions are the devil worker and devil warrior. Devil spawn usually attack in close combat, dealing 2D6+8 physical damage, and can inflict the diseased status. They have 20% chance to do a ranged fire attack instead, dealing 3D6 damage, and 20% chance to use the fire bolt spell. They are immune to fire, and very resistant to physical damage. They can be encountered in Snergle's Iron Mines, Devil's Outpost, Supreme Temple of Baa, Sweet Water, and The Hive.

AttributesValues
rdfs:label
  • Devil spawn
rdfs:comment
  • The devil spawn is a monster in Might and Magic VI: The Mandate of Heaven. Its stronger versions are the devil worker and devil warrior. Devil spawn usually attack in close combat, dealing 2D6+8 physical damage, and can inflict the diseased status. They have 20% chance to do a ranged fire attack instead, dealing 3D6 damage, and 20% chance to use the fire bolt spell. They are immune to fire, and very resistant to physical damage. They can be encountered in Snergle's Iron Mines, Devil's Outpost, Supreme Temple of Baa, Sweet Water, and The Hive.
Level
  • 20(xsd:integer)
dcterms:subject
aspeed
  • 90(xsd:integer)
patype
  • Physical
Spells
Physical
  • 50(xsd:integer)
sdamage
  • 3(xsd:integer)
Poison
  • 20(xsd:integer)
Cold
  • 20(xsd:integer)
dbkwik:mightandmag...iPageUsesTemplate
Fire
  • Immune
Magic
  • 20(xsd:integer)
Exp
  • 600(xsd:integer)
Electric
  • 20(xsd:integer)
AC
  • 20(xsd:integer)
HP
  • 100(xsd:integer)
Damage
  • 2(xsd:integer)
samissile
  • Fire
sattack
  • Disease2
spelluse
  • 20(xsd:integer)
satype
  • Fire
sapercent
  • 20(xsd:integer)
abstract
  • The devil spawn is a monster in Might and Magic VI: The Mandate of Heaven. Its stronger versions are the devil worker and devil warrior. Devil spawn usually attack in close combat, dealing 2D6+8 physical damage, and can inflict the diseased status. They have 20% chance to do a ranged fire attack instead, dealing 3D6 damage, and 20% chance to use the fire bolt spell. They are immune to fire, and very resistant to physical damage. They can be encountered in Snergle's Iron Mines, Devil's Outpost, Supreme Temple of Baa, Sweet Water, and The Hive.
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