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An Entity of Type : dbkwik:resource/gw9R-ne37MZ8B96oESpqBA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Brickworks boosts clay production in the village. At Level 1 it adds 5% to your base production, and at subsequent levels 5% more to a total of 25%. Note that the Brickworks bonus does not apply to other bonus effects such as Oasis income or the 10% PLUS bonus. There are also villages consisting of three or five clay fields. The more fields in a village, the earlier the Brickyard levels can be efficiently constructed. For four field calculations, see Field Efficiency

AttributesValues
rdf:type
rdfs:label
  • Brickyard
  • Brickyard
rdfs:comment
  • A brickyard is a place where bricks are made, fired and stored.
  • The Brickworks boosts clay production in the village. At Level 1 it adds 5% to your base production, and at subsequent levels 5% more to a total of 25%. Note that the Brickworks bonus does not apply to other bonus effects such as Oasis income or the 10% PLUS bonus. There are also villages consisting of three or five clay fields. The more fields in a village, the earlier the Brickyard levels can be efficiently constructed. For four field calculations, see Field Efficiency
  • Brickyard, Oklahoma is a small-town community that was formed during and endured the Chimeran occupation. The settlement was created in the remains of an Acme brick company's factory that had once been a source of employment for the area. During the Invasion of the United States, some of the Brick Factory's managers and employers moved into there and were eking out a living.
sameAs
requiredfor
  • None
dcterms:subject
dbkwik:resource/FdADWVJbob5nQL-zg-YAbg==
  • Diccionario de cerámica Inglés/Español: Índice adicional
dbkwik:ceramica/pr...iPageUsesTemplate
Wikipedia
  • Brickyard
Name
  • Brickworks
dbkwik:resource/OBtXi1I3QTwFx1jP-BQGHg==
  • ladrillar
dbkwik:travian/pro...iPageUsesTemplate
Requirements
  • Main Building level 5
  • Clay Pit level 10
abstract
  • A brickyard is a place where bricks are made, fired and stored.
  • Brickyard, Oklahoma is a small-town community that was formed during and endured the Chimeran occupation. The settlement was created in the remains of an Acme brick company's factory that had once been a source of employment for the area. During the Invasion of the United States, some of the Brick Factory's managers and employers moved into there and were eking out a living. In January 1954, Brickyard was visited by New American Republic regulators who wanted the community to be part of the ever growing American Empire. The regulators chose the settlement as it was well within the Republic's reach and therefore were potential allies. The citizens of Brickyard agreed to the Republic's demands and had all been given a free innoculation of the Hale Vaccine as an incentive. However, after they had all been vaccinated and had packed their belongings ready for the trip to Tunnel-Through, a Chimeran Death Squad found them and the ensuing fight left both sides dead. Less than twelve hours later, a delegation formed of Haven citizens and the United States Armed Forces stumbled upon the remains of the Brickyard citizens and paid their respects by cremating them.
  • The Brickworks boosts clay production in the village. At Level 1 it adds 5% to your base production, and at subsequent levels 5% more to a total of 25%. Note that the Brickworks bonus does not apply to other bonus effects such as Oasis income or the 10% PLUS bonus. Efficiency The most efficient (i.e, best return on resources invested) time to build the Brickyard depends on the number of Clay fields in the village. With four fields, the most efficient use of resources is to upgrade three to Level 7 and one to Level 10, then upgrade Brickyard to Level 3. Before you get Brickyard Level 4, upgrade the three remaining fields to Level 8. Before you get Brickyard Level 5, upgrade the remaining fields to Level 9. There are also villages consisting of three or five clay fields. The more fields in a village, the earlier the Brickyard levels can be efficiently constructed. For four field calculations, see Field Efficiency
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