rdfs:comment
| - Here's a guide to stat points.
- Stat Points are points for stats.
- Stat points are one of the primary ways of customizing a character. From levels 1 to 50, 4 points are given with every level up. After 50, 6 points are given. At times, some amount of stat points for a particular area may be required in order to wear armor and wield weapons. These areas are strength, intelligence and dexterity. If a character does not meet these requirements, they can go to a status refiner to reduce the required amount. There are 6 different types of stats.
- As of v3.6, the Defense stat was changed so that it can only be raised with armor, and Magic Levels and Strength Levels were changed to instead be increased through directly training them. With the level cap raised to 250, it is currently possible to have 500 Magic and Strength levels. Magic Levels are raised when you use magic based attacks, and Strength Levels are raised when you use strength based attacks. Attacks that require more Magic Energy/Stamina will increase the level bar(s) more than attacks that require less Magic Energy/Stamina.
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abstract
| - Here's a guide to stat points.
- As of v3.6, the Defense stat was changed so that it can only be raised with armor, and Magic Levels and Strength Levels were changed to instead be increased through directly training them. With the level cap raised to 250, it is currently possible to have 500 Magic and Strength levels. Magic Levels are raised when you use magic based attacks, and Strength Levels are raised when you use strength based attacks. Attacks that require more Magic Energy/Stamina will increase the level bar(s) more than attacks that require less Magic Energy/Stamina. Training stats unlock higher tiers of magic moves, unlock weapon skills, and deal more damage with the attack's respective damage type. It also increases the pool of energy for that stat, which enables you to train even further.
- Stat Points are points for stats.
- Stat points are one of the primary ways of customizing a character. From levels 1 to 50, 4 points are given with every level up. After 50, 6 points are given. At times, some amount of stat points for a particular area may be required in order to wear armor and wield weapons. These areas are strength, intelligence and dexterity. If a character does not meet these requirements, they can go to a status refiner to reduce the required amount. There are 6 different types of stats.
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