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Enchanting

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  • Enchanting
  • Enchanting
  • Enchanting
  • Enchanting
  • Enchanting
  • Enchanting
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  • Enchanting
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  • Enchanting is een primary profession, waarin characters gear kunnen enchanten en een variatie aan items kunnen maken. Het belangrijkste gebruik van enchanting is het verhogen van de stats van gear, zoals meer strength, intellect, enz.; resistance tegen een bepaalde tak van magie; verhoogd spell damage of healing; verhoogde snelheid (attack speed, mount speed, enz.), of een verscheidenheid van andere effecten. Enchanters ook speciale producten voor gebruik. Categorie:Enchanting Categorie:WoW professions Categorie:WoW primairy professions
  • Enchantments are spells that bestows magical powers to objects or individuals. Enchanted objects are very common in the universe of Wizards of Waverly Place. The wands which the Wizards use to cast spells are themselves enchanted to receive magic from the Wizard Power Plant. Enchanted objects are used for many things, such as transport, seeing things that are far way, unlock magical door, gave powers to objects, manipulate the feelings of people, create boards to education and many other things.
  • L'Enchanting è un procedimento molto importante che ci permette di fornire maggior potenza di attacco alle armi e maggior difesa alle armature. A seconda del grado di enchanting — detto Rank — un'arma verrà munita di un bonus di attacco magico che si andrà a sommare all'attacco fisico dell'arma, mentre un'armatura si rinforzerà con un certo bonus di difesa dal magico che si aggiungerà alla difesa fisica dell'oggetto.
  • Information and rules for Enchanting will go here. Will be released with Magicka 3.0
  • Speak with Clothbinder Iathu about enchanting the bolt of Verdant Lurker cloth. Follow his instructions. Clothbinder Iathu can be found at the top of Jade Rise north of Veskal's Exchange. Locations: * Veskal Rukeru * Clothbinder Iathu * Tree of Life * Riker Avin
  • Enchanting is a primary profession in which characters may enchant gear and craft a variety of items with useful effects. Enchanting is used to augment the stats of gear, such as more strength, intellect, etc.; resistance to a particular branch of magic; increased spell damage or healing; increased speed (attack speed, mount speed etc.); or a variety of other effects. Enchanters can also create specialty use items, such as Wizard Oil and trade goods, such as Enchanted Leather. More information can be found on WoWWiki.http://www.wowwiki.com/Enchanting
  • Enchanting is an in-game mechanic that was added in Update 0.12.1. It allows the Player to give special abilities to weapons, Tools and Armor. Enchanting is possible either by an Enchantment Table, by the /enchant command, or by an Anvil with Enchanted Books.
  • Only one enchant can exist on an artifact at one time. A new enchant will replace the old one.
  • Enchanting is performed at the Enchanting Altar, Enchanting Statue or in either of the Enchanting Pools (Standard and Advanced). The dominant character attributes are Intelligence and Wisdom. * Enchanting Altar * Elemental Bags * Enchanted Gems * Enchanted Ingots * Enchanted Misc * Improved Staff * Special * Enchanting Statue * Elemental Shields * Superior Shields * Superior Robes * Superior Armour * Enchanting Pool * Weapons of Fire * Weapons of Acid * Weapons of Frost * Enchanting Pool - Advanced * Enchanted Titanium Weapons * Superior Enchanted Weapons
  • Enchanting is any is any of several useful activities that involves the Enchanting Rod.
  • 現状と照らし合わせて適宜見直しの上、加除修正しました。Tammy Namiki 2010年10月1日 (金) 12:24 (UTC) 公式サイトによるEnchantの定義 http://www.worldofwarcraft.com/info/professions/enchanting.html
  • Enchanting is a process where a Weapon or Armour is imbued with some special attributes, for example a weapon may receive an attack bonus, and a piece of armour may receive a Hit Point bonus. The actual modifiers given to your item is randomly selected from a set range for each item.
  • Throughout the game, the player will encounter various items that can be enchanted including weapons, armor, jewelry, arrows, wands, etc. You can get various people (typically Magic Shop owners) that are skilled at magic to enchant items for a price, or you can enchant them yourself if you have a high Environment Magic skill.
  • Enchanting equipment allows the player to make them more powerful and more valuable by adding sockets and special effects. Occassionally enchanting will backfire by adding penalties or even removing all special effects.
  • If you want them, Geralt must help the Runewright. You can find him and his apprentice near Upper Mill, north of Novigrad. Some general notes on Enchanting: * Runewords and Glyphwords can only be added to a sword or armor with 3 slots. Dulla can add more slots to any item for a fee up to set maximums; all swords can get up to 3 slots but only chest armor can get 3 slots so you will only ever be able to have one active Glyphword. * A sword Runeword will only be active if that particular sword is drawn in combat, so if you like the effect of a particular Runeword and want it in combat against both magical and non-magical enemies you will need to spend the resources to craft it twice, once each for your Steel and Silver swords * If you enchant any Witcher set gear but then upgrade t
  • Enchanting is the action of bestowing a weapon with elemental forces through magic. You can enchant a weapon with fire, energy, earth or ice. To enchant a weapon you need a weapon that's enchantable, for example a Spike Sword, and an enchanted gem. These gems can be made in Holy Shrines. Druids (Premium Accounts and with level 30+) can make enchanted small sapphires (ice) and enchanted small emeralds (earth). Sorcerers (Premium Accounts and with level 30+) can make enchanted small rubies (fire) and enchanted small amethysts (energy). This will always cost 300 mana and 2 soul points. Mana used for enchanting a gem counts towards the Magic Level, just like casting a spell.
  • Enchanting can be done from the game's blacksmiths. To enchant an item a player must use either an emerald, sapphire or citrine. They register the item to be enchanted and the gem to apply. A fee is paid and the gem is lost. If the enchantment is successful the ability will appear on the item. If the enchantment fails the gem is lost. An item cannot be enchanted if: The fee paid for enchanting varies depending on what the quality of the weapon is and the level of the armors you'd like to enchant: * Weapons * Armors * Costumes Costumes always have a fee of 5,000 Gold.
  • When enchanting, the player must first choose one property. Enchanting gives the option to choose one of two new stats, or keep the current stat. These new stats are not guaranteed to be better than the current stat, nor are they guaranteed to be different. Even if the player chooses to keep the current stat, the cost of enchanting is deducted from the player's inventory. The chances to roll each stat are not evenly distributed; some affixes are more rare than others.
  • Enchanting was the action of bestowing a melee weapon with elemental forces through magic. You could enchant a weapon with ice, earth, fire or energy. To enchant a weapon you needed a weapon that was enchantable, e.g. a Spike Sword, and an enchanted gem. The colors of the gems match the element they produce. Gems could be enchanted on Holy Shrines. Level 30+ Premium Druids can make: Level 30+ Premium Sorcerers can make: Enchanting gems would always cost 300 mana and 2 soul points. Mana used for enchanting a gem counted towards your Magic Level, just like casting a spell does.
  • Enchanting is a primary profession in which characters may enchant gear and craft a variety of items. The main use of enchanting is to augment the stats of gear, such as more strength, intellect, etc.; resistance to a particular branch of magic; increased spell damage or healing; increased speed (attack speed, mount speed etc.); or a variety of other effects. Enchanters also create specialty use items, such as [Wizard Oil] and trade goods, such as [Enchanted Leather].
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  • --05-30
  • --05-31
  • by chaud 2012-09-06 04:47 AM
  • by Jul 27th, 2012 at 3:30PM
  • by Cordana , updated as of Patch 4.2.2
  • by perculia 2012/06/30 8:54 AM
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  • Update 0.12.1
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