When a monster is generated, there is a chance that it will be given a defensive item in order to protect itself from hostile adventurers. This will happen if the monster's level equals or exceeds the roll of a d50. The following monster types are ineligible for defensive items: * Animals * Monsters with explosion attacks * Mindless monsters * Ghosts and shades * Kops In addition, regular soldiers have a 12/13 chance of missing out on the defensive item roll. If chosen to receive a defensive item, the monster selects and rolls a die according to its difficulty:
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