About: Mirror Mode   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mirror Mode is the same as regular mode, except that you have two "mirror" buttons. One causes the path (along with any bloons on it) to flip over to its mirror image (leaving your towers and special agents where they are, even if that means they would be on the path or the wrong terrain), and the other causes the overall positioning of your towers and special agents to flip over to its mirror image (leaving the path where it is, and again allowing towers and special agents to be on the path if necessary). Effectively, this allows you to reposition them with respect to the path. The buttons can be used whenever you want, but you must wait 10 seconds for the buttons to "recharge" after each time you use one.

AttributesValues
rdfs:label
  • Mirror Mode
rdfs:comment
  • Mirror Mode is the same as regular mode, except that you have two "mirror" buttons. One causes the path (along with any bloons on it) to flip over to its mirror image (leaving your towers and special agents where they are, even if that means they would be on the path or the wrong terrain), and the other causes the overall positioning of your towers and special agents to flip over to its mirror image (leaving the path where it is, and again allowing towers and special agents to be on the path if necessary). Effectively, this allows you to reposition them with respect to the path. The buttons can be used whenever you want, but you must wait 10 seconds for the buttons to "recharge" after each time you use one.
  • Mirror Mode makes its debut in 64, here known as the "Extra" mode. Unlike other versions of Mario Kart that would follow, 64's Extra mode reversed all courses instead of flipping them horizontally. This made for a challenge compared to the other cups alongside its already advanced 150cc engine setting.
  • This is a special trick that is usable in Ridge Racer (PSP) and PSP 2. It makes any course appeared "mirrored." When you choose a course in single race or time attack mode, hold Select to play the level in Mirror Mode.
dcterms:subject
abstract
  • Mirror Mode is the same as regular mode, except that you have two "mirror" buttons. One causes the path (along with any bloons on it) to flip over to its mirror image (leaving your towers and special agents where they are, even if that means they would be on the path or the wrong terrain), and the other causes the overall positioning of your towers and special agents to flip over to its mirror image (leaving the path where it is, and again allowing towers and special agents to be on the path if necessary). Effectively, this allows you to reposition them with respect to the path. The buttons can be used whenever you want, but you must wait 10 seconds for the buttons to "recharge" after each time you use one.
  • Mirror Mode makes its debut in 64, here known as the "Extra" mode. Unlike other versions of Mario Kart that would follow, 64's Extra mode reversed all courses instead of flipping them horizontally. This made for a challenge compared to the other cups alongside its already advanced 150cc engine setting.
  • This is a special trick that is usable in Ridge Racer (PSP) and PSP 2. It makes any course appeared "mirrored." When you choose a course in single race or time attack mode, hold Select to play the level in Mirror Mode.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software