About: Tel Loiryn/Spells   Sponge Permalink

An Entity of Type : dbkwik:resource/HcRZysteCVx4GAi5RjMd3A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdf:type
rdfs:label
  • Tel Loiryn/Spells
warm
  • 2.6
  • 3.0
  • 2.4
  • 1.2
  • 2.1
  • 3.5
  • 1.3
  • 2.3
  • 1.1
  • 1.4
req
  • None
  • Arc Lightning
dbkwik:imagine/pro...iPageUsesTemplate
Name
  • Chain Lightning
  • Mana Burn
  • Meteor
  • Ball Lightning
  • Fire Blast
  • Immolation
  • Fissure
  • Magic Dart
  • Corpse Explosion
  • Static Field
  • Arc Lightning
  • Electric Enchant
  • Prismatic Ire
Use
  • 4(xsd:integer)
  • 8(xsd:integer)
  • 12(xsd:integer)
  • Depends
Act
  • Fast motion
  • Medium-speed motion
  • Very fast motion
Effect
  • 30.0
  • Launches a projectile in a line from spellcaster that upon hitting an enemy causes arcane damage. This spell is very powerful against specters, which cannot be vanquished in most other ways.
  • Instantaneously generates a burst of brilliant lightning strikes the spellcaster and then the closest character, then the character closest to that and so on until a total of five targets have been hit . The chain lightning causes energy damage against all these targets that is so high that it may kill them all outright .
  • Reduces endurance of all nearby characters, both friend and foe, by 33% of their current endurance. This also has this effect against the spellcaster, who after casting this spell several times in a row will be drained of most of his/her endurance. Repeated castings will become necessarily less and less effective.
  • Burns the spellcaster's own mana to a more disorderly state .
  • Instantaneously generates a burst of brilliant lightning strikes between the character closest to spellcaster to the character closest to that target. If the target nearest the spellcaster is also closest to the spellcaster, this spell will strike the spellcaster as well. The arc lightning causes energy damage against both targets that is so high that it may kill both outright .
  • Launches a projectile in a line from spellcaster that upon hitting anything, explodes to deal significant fire damage against all nearby enemies. Because it is rather slow, it can be dodged by wary enemies. An often-used counter to this involves having an ally in the midst of a crowd of enemies run into the projectile, sacrificing him/her-self to unleash the explosive firepower on nearby enemies.
  • Causes a fissure in the earth's surface which swallows any character foolish enough to stand there for long, and causes lava and liquid fire to flow forth from the fissure that lasts for several minutes. Any character walking onto this flaming ground will suffer massive fire damage. The objective then might become to knock enemies into the lava streams.
  • Sets target on fire . If the target is a biotic or flesh enemy character, immolates target and continually does fire damage. Such an effect can be relieved with a Burn Relief. Generally effective for direct damage in combat; however anything combustible that comes in contact with an immolated character receive fire damage as well, so immolating an allied human character can potentially be devastating in heated battle.
  • Causes a ray of destructive power forth in a line from the spellcaster. Anything caught by the beam is subjected to prismatic damage . The slow casting speed and inability to change direction while casting means that such an attack should readily be avoided.
  • Target fresh corpse explodes, thus preventing it from being quickly regenerated from Regeneration Tonics, and also unleashes a quickly expanding ring of concentrated fire outward up to 12 yards from the corpse that causes fire damage against all characters it comes into contact with. Only those already fleeing the nova will be able to avoid it in time. The nova is more potent closer to the corpse. The corpse can't be used for any purpose other than Returning using Phoenix Fire.
  • Summons a falling meteor that causes the ground underneath to glow red right before it hits; when it strikes it causes massive fire and earthen damage at the core as well as causes flaming earth to erupt forth from in the area around the impact, causing both fire and earthen damage to those unlucky enough to be hit by the secondary meteors. Because of the glowing effect, meteors are easily avoided, and are often used as a means of breaking up a conflict.
  • Creates a floating sphere of brilliant static lightning that rolls in a line through the air from the spellcaster. Any character that touches it is struck by lightning damage. The ball lightning dissipates the moment it comes in contact with anything earthen . The ball lightning causes energy damage against all these targets that is so high that it may kill them all outright .
cool
  • 1.5
  • 3.0
  • 4.0
  • 5.0
  • 6.0
  • 7.0
  • 9.0
  • 2.5
  • 1.8
  • 3.5
  • 5.5
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