ZDBSP is ZDoom's internal node builder. It is available under the GNU GPL v2 as a standalone program, so people can use it for non-ZDoom projects. ZDBSP features as of version 1.16: * Fast: it was designed to be potentially used every time a map is loaded * Polyobject-aware: it splits sectors in a way that minimizes or avoids altogether many polyobject glitches * Support for GL nodes (v2 and v5 only) * Support for extended and compressed nodes * Support for UDMF maps (the only UDMF-compliant nodebuilder available) * Support for maps with more than 65535 vertices after nodebuilding
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
Page |
|
dbkwik:doom/proper...iPageUsesTemplate | |
Title |
|
abstract |
|