555 and 565 are used to describe different allocations of bits inside a 16-bit integer representing a pixel, as used in Creatures sprite files such as BLK and C16.
555 and 565 are used to describe different allocations of bits inside a 16-bit integer representing a pixel, as used in Creatures sprite files such as BLK and C16.
555 and 565 are used to describe different allocations of bits inside a 16-bit integer representing a pixel, as used in Creatures sprite files such as BLK and C16.