About: Bloodroot   Sponge Permalink

An Entity of Type : dbkwik:resource/OI1KuDuaGPZKtWMH6N-I1w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Bloodroot was a plant root that grew only in the Mhair Jungles.

AttributesValues
rdf:type
rdfs:label
  • Bloodroot
rdfs:comment
  • Bloodroot was a plant root that grew only in the Mhair Jungles.
  • Bloodroot is a perennial flowering plant. Its flowers have delicate white petals and yellow reproductive parts. Bloodroot and its extracts kill animal cells, and thus, internal use is inadvisable. Bloodroot is used as an ingredient for the Bloodroot Poison.
  • Initial effect: Lowers Wisdom by 1 to 3 (1d3) Secondary effect: Lowers Constitution by 1 to 4 (1d4) Save DC: 12 Bloodroot is resisted upon contraction if the target makes a successful fortitude saving throw. If the save fails, the initial effect is applied, and one minute later a second saving throw is attempted to avoid the secondary effect.
  • Bloodroots are a flora species that dominate the Blood Kelp Caves. They frequently feature Blood Oil pustules, which are a harvestable raw material.
  • Bloodroot is a powerful strangler and a main boss of the Toothmaul Gully. Killing Bloodroot counts towards the "Toothmaul Gully Group Event" achievement.
  • Bloodroots, or (giant) Venus Flytraps, are plant minions of Poison Ivy. 10 must be defeated for the A Twisted Web mission.
Level
  • 9(xsd:integer)
  • 17(xsd:integer)
Province
dcterms:subject
effecttype
attitude
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Category
Faction
  • Poison Ivy
Flowers
  • White petals
vfx
  • VFX_IMP_POISON_S
reap
  • 30(xsd:integer)
Hero
  • Hostile
Name
  • Bloodroot
Type
Region
sentience
  • Non-sentient
dbkwik:nwn/property/wikiPageUsesTemplate
Title
  • Bloodroot
Description
  • Root system commonly found in the blood kelp biome.
Image
  • Blood Cave Root Flora.png
biome
  • * Blood Kelp Caves
Native
Zone
Race
  • Plant Hybrid
Usage
  • Are presumably used in the making of the Bloodroot Poison
Villain
  • Friendly
Location
Spawn
  • * bloodroot
initsavedc
  • 12(xsd:integer)
active during
initeffect
  • Lowers Wisdom by 1 to 3
handledc
  • 10(xsd:integer)
seceffect
  • Lowers Constitution by 1 to 4
abstract
  • Bloodroot was a plant root that grew only in the Mhair Jungles.
  • Bloodroot is a perennial flowering plant. Its flowers have delicate white petals and yellow reproductive parts. Bloodroot and its extracts kill animal cells, and thus, internal use is inadvisable. Bloodroot is used as an ingredient for the Bloodroot Poison.
  • Initial effect: Lowers Wisdom by 1 to 3 (1d3) Secondary effect: Lowers Constitution by 1 to 4 (1d4) Save DC: 12 Bloodroot is resisted upon contraction if the target makes a successful fortitude saving throw. If the save fails, the initial effect is applied, and one minute later a second saving throw is attempted to avoid the secondary effect.
  • Bloodroots are a flora species that dominate the Blood Kelp Caves. They frequently feature Blood Oil pustules, which are a harvestable raw material.
  • Bloodroot is a powerful strangler and a main boss of the Toothmaul Gully. Killing Bloodroot counts towards the "Toothmaul Gully Group Event" achievement.
  • Bloodroots, or (giant) Venus Flytraps, are plant minions of Poison Ivy. 10 must be defeated for the A Twisted Web mission.
is Ingredients of
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