About: DLC04OverbossColter.txt   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdfs:label
  • DLC04OverbossColter.txt
dcterms:subject
dbkwik:fallout/pro...iPageUsesTemplate
response
  • {Projected. / Confident} All right, Gage. Let him through.
  • {Taunting the player in combat. / Angry} Think you can beat me?
  • {Shocked Anger. You just lost your protective shield. / Angry} Gage, if you're behind this...
  • {In combat. Your shields are back up so you can't be hurt. / Confident} That's more like it. Now where was I?
  • {Projecting voice. Pumping up the crowd for a fight. / SinisterSmile} And the Pack! Are you ready for things to get wild?
  • {Taunting the player. In combat while invulnerable. / SinisterSmile} I'm gonna tear you apart.
  • {Searching for the player. / Neutral} Hmph. Now where...
  • {Taunting the player in combat. / Angry} You're still going down!
  • {Taunting the player. In combat while invulnerable. / Confident} It'll all be over soon!
  • {Taunting the player. In combat while invulnerable.} You're so dead.
  • {In combat. He's invulnerable. / SinisterSmile} Bring it!
  • {Projecting voice. Pumping up the crowd for a fight. / SinisterSmile} Operators! Are you ready to see me notch another kill?
  • {Getting electrocuted. / InPain} Ahrrgh!
  • {Getting electrocuted. / InPain} Nyargh!
  • {Getting electrocuted. / InPain} Yeargh!
  • {Getting hit in combat. / Angry} Arrgh!
  • {Getting hit in combat. / Angry} Grrr.
  • {Getting hit in combat. / Angry} Shit.
  • {Player just killed you. / InPain} Nyargh...
  • {Projected, menacing. / SinisterSmile} Haha, is that a vault suit? You gotta be kidding me. No vault dweller could have made it this far.
  • {Projected, menacing. / SinisterSmile} A show where I decorate these walls here with your lovely brains.
  • {Menacing, to himself. / SinisterSmile} Something tells me I'm really gonna enjoy this.
  • {Shocked Anger. You just lost your protective shield. / Angry} You'll pay for that!
  • {Projected, menacing. / SinisterSmile} Thanks to this suit, I'm the only one that wins this fight. Period.
  • {Starting combat with the player. / Confident} Time to get this show started!
  • {Starting battle, beckoning to the player. / SinisterSmile} Let's do this!
  • {Projected, menacing. / SinisterSmile} You think that Power Armor will do you any good, think again.
  • {Impatient. / Concerned} Finally. Now, go shut off that damn alarm.
  • {Killed the player. / Confident} Told you how this would end.
  • {In combat. Your shields are back up so you can't be hurt. / Confident} Nice try, asshole.
  • {Projected, menacing. / SinisterSmile} And if you think your little friend there will do you any good, think again. The more the merrier.
  • {Shocked Anger. You just lost your protective shield. / Angry} Again? Goddamn it!
  • {Projecting voice. Pumping up the crowd for a fight. / SinisterSmile} All right!
  • {Projecting voice. Pumping up the crowd for a fight. / SinisterSmile} Disciples! Are you ready for blood?
  • {In combat. Your shields are back up so you can't be hurt. / Confident} Back in business. Time to end this!
  • {Projected, menacing. / SinisterSmile} Think you're hot shit getting this far? Think again.
  • {In combat. He's invulnerable. / SinisterSmile} Ha! Nice try.
  • {Impatient. / Concerned} You got me wired up yet, Gage?
  • {Projected. / Confident} All right, Gage. Let her through.
  • {Shocked Anger. You just lost your protective shield. / Angry} What's happening? What is this?
  • {Projected, menacing. / SinisterSmile} What the hell is that get up? Think you're some sort of fancy vigilante? Ha!
  • {Projected, menacing. / SinisterSmile} Ah. There's my next victim now. Heh. Don't look like much.
  • {Projected, menacing. / SinisterSmile} Here's a quick run down of how this works. You go stock up, make yourself presentable, and then we're gonna give these folks a show.
  • {Projecting voice. Pumping up the crowd for a fight. Addressing the player. / SinisterSmile} And you... are you ready to die?
  • {In combat. He's invulnerable. / SinisterSmile} Is that all you got?
  • {Taunting the player in combat. / Angry} Don't know how you did it, but you aren't getting out of here alive.
srow
  • 3(xsd:integer)
  • 4(xsd:integer)
  • 6(xsd:integer)
  • 12(xsd:integer)
  • 15(xsd:integer)
abxy
  • A1a
  • A1b
  • A1c
  • A2a
  • A3a
  • A4a
  • A5a
trow
  • 2(xsd:integer)
  • 3(xsd:integer)
  • 4(xsd:integer)
  • 6(xsd:integer)
scene
  • -
Before
  • DLC04CrowdColaCars_TA: *Halfhearted Applause*
  • DLC04CrowdColaCars_TA: *Wild Cheering and Howling*
  • DLC04CrowdColaCars_TA: Death... Death... Death...
  • DLC04Gage: All right, I'm on it.
  • DLC04Gage: Yeah, boss.
  • DLC04OverbossColter: All right!
  • DLC04OverbossColter: What the hell is that get up? Think you're some sort of fancy vigilante? Ha!
  • DLC04OverbossColter: And you... are you ready to die?
  • DLC04OverbossColter: You think that Power Armor will do you any good, think again.
  • DLC04OverbossColter: All right, Gage. Let her through.
  • DLC04OverbossColter: Thanks to this suit, I'm the only one that wins this fight. Period.
After
  • DLC04CrowdColaCars_TA: *Halfhearted Applause*
  • DLC04CrowdColaCars_TA: *Wild Cheering and Howling*
  • DLC04CrowdColaCars_TA: Death... Death... Death...
  • DLC04Gage: All right, I'm on it.
  • DLC04Gage: Yeah, boss.
  • DLC04OverbossColter: Let's do this!
  • DLC04RedEyeGauntletColaCars_XMarker: What the hell? Was that a water gun?
  • DLC04OverbossColter: You think that Power Armor will do you any good, think again.
  • DLC04OverbossColter: Disciples! Are you ready for blood?
  • DLC04OverbossColter: Here's a quick run down of how this works. You go stock up, make yourself presentable, and then we're gonna give these folks a show.
  • DLC04OverbossColter: All right, Gage. Let her through.
  • DLC04OverbossColter: Something tells me I'm really gonna enjoy this.
Topic
  • 100(xsd:integer)
  • 104(xsd:integer)
  • 1021371(xsd:integer)
  • 1021373(xsd:integer)
  • 1021375(xsd:integer)
  • 1021376(xsd:integer)
  • 1021378(xsd:integer)
  • 1021379(xsd:integer)
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