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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A Tribe is a group of Uratha who take as a totem one of the Firstborn, the powerful wolf spirits who were among the original children of Father Wolf. Each Tribe promotes their patron's attitude to or agenda behind the hunt. As of Werewolf the Forsaken Second Edition, the focus and purpose of the Tribes has shifted to "What you Hunt" in the Siskur-Dah. The Bale Hounds are not a tribe, as they do not share a single common patron, and in any case do not follow the teachings of a totem.

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  • Tribe (WTF)
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  • A Tribe is a group of Uratha who take as a totem one of the Firstborn, the powerful wolf spirits who were among the original children of Father Wolf. Each Tribe promotes their patron's attitude to or agenda behind the hunt. As of Werewolf the Forsaken Second Edition, the focus and purpose of the Tribes has shifted to "What you Hunt" in the Siskur-Dah. The Bale Hounds are not a tribe, as they do not share a single common patron, and in any case do not follow the teachings of a totem.
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abstract
  • A Tribe is a group of Uratha who take as a totem one of the Firstborn, the powerful wolf spirits who were among the original children of Father Wolf. Each Tribe promotes their patron's attitude to or agenda behind the hunt. While packs are the primary social unit among werewolves, tribes are the most widespread unit of broader organisation. There are eight tribes: three among the Pure, and five among the Forsaken, also known as the "Tribes of the Moon". (Uratha lore suggests there may be other Firstborn beyond the eight who grant patronage to the known tribes, though it is unknown if they too have followers.) Membership in a tribe denotes membership in one of these groups, and the majority of werewolves join one. As of Werewolf the Forsaken Second Edition, the focus and purpose of the Tribes has shifted to "What you Hunt" in the Siskur-Dah. The ideals and beliefs of each totem are fairly broad, allowing for great variety in their followers, and consequently Uratha may not feel close kinship with other members of their tribe. Some, however, join Lodges, groups within Forsaken society for Uratha with very specific agendas. Most lodges are sub-groups within particular tribes, though some transcend tribe boundaries. Members must usually pass some form of strict initiation, but membership provides benefits which help the Uratha fulfil the lodge's goals. This generally includes easier access to additional Gifts, but may also be anything from specialised training or knowledge (in the form of bonuses to traits) to patronage from a spirit in addition to the Uratha's tribal totem. Uratha who belong to no tribe are known as Ghost Wolves and generally do not belong to the Pure or the Forsaken, though they most often sympathise with the latter. Ghost Wolves deliberately distance themselves from Uratha society, and suffer considerable stigma for their iconoclasm. The Bale Hounds are not a tribe, as they do not share a single common patron, and in any case do not follow the teachings of a totem.
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