Attributes | Values |
---|
rdfs:label
| |
Strength
| - Gambit is a mutant who possesses the normal human strength of a man of his age, height, and build who engages in intense regular exercise.
|
dcterms:subject
| |
Trivia
| - * He is one of the few major native speaker characters whose dialogue is regularly written in a form other than 'standard English'.
* Phil LaMarr will reprise his role as Gambit from Wolverine and the X-Men, X-Men: Destiny, and Lego Marvel Super Heroes''.
|
UnusualFeatures
| |
MaritalStatus
| |
HistoryText
| - Thieves Guild
Remy LeBeau is a mutant who was trained to be the leader of the Thieves Guild. Abandoned at birth due to his burning red eyes, the child who would one day become Remy LeBeau was kidnapped from his hospital ward by members of the New Orleans Thieves Guild who referred to the child as "le diable blanc" - the white devil. They believed he was the child that had been prophesied to unite the warring Guilds. Soon after, Remy was placed in the care of a gang of street thieves who raised the child and taught him the ways of thievery.
Later, when he was around ten years old, Remy attempted to pick the pocket of Jean-Luc LeBeau, then-patriarch of the Thieves’ Guild. Jean-Luc took the boy in off the streets and adopted him into his own family. As part of a peace pact between the Thieves’ Guild and their rivals, the Assassin’s Guild, a marriage was arranged between Remy and Bella Donna Boudreaux, the granddaughter of the head of the Assassins Guild. However, Bella Donna's brother Julien objected to the marriage and challenged Gambit to a duel. Remy killed Julien in self-defense, but was excommunicated and banished from New Orleans in an attempt to maintain the non-aggression pact between the two guilds.
Mutant Massacre
Remy wandered the world as he plied his skills as a master thief, aided by his mutant power to charge objects with explosive energy. He employed playing cards he charged with kinetic energy as his trademark weapon. At one point Remy had approached the master geneticist Mr. Sinister for help in controlling his powers. Sinister removed some of Remy's brain tissue to reduce his power levels, thus affording him a greater degree of control.
As a result, Remy was now in the geneticist's debt, and Sinister subsequently charged the thief with assembling the team of assassins called the Marauders. Remy did not realize that Sinister would employ the Marauders to massacre the underground mutant community known as the Morlocks. Seeing the horrific results of his actions, Remy attempted to stop the massacre but was almost killed by the Marauder named Sabretooth. However, he did manage to save one young Morlock girl.
|
CurrentAlias
| |
dbkwik:marvelcomic...iPageUsesTemplate
| |
Creators
| |
Relatives
| - Belize Marceaux ;
- Bella Donna Boudreaux ;
- Emil Lapin ;
- Henri LeBeau ;
- Jacques LeBeau ;
- Jean-Luc LeBeau ;
- Marius Boudreaux ;
- Mercy LeBeau ;
- Mrs. LeBeau-Lapin ;
- Mrs. LeBeau-Marceaux ;
- Rochelle LeBeau ;
- Rouler Marceaux ;
- Theoren Marceaux ;
- Etienne Marceaux ;
- Julien Boudreaux
|
Eyes
| |
Origin
| |
Affiliation
| |
Hair
| |
First
| |
Abilities
| - *Bilingual: He is fluent in English and Cajun French. He also knows some Japanese .
*Expert Marksman: He is extremely skilled in throwing small objects such as cards, bolas, knives, and balls with great accuracy.
*Master Combatant: Though not on the same level as the likes of Captain America, he is still a profound fighter, often employing martial arts, street fighting, and acrobatics. He is well adept in the martial arts Savate , and Bojutsu, the art of using a Bo staff.
*Master Thief
|
Weight
| |
Height
| |
Identity
| |
Weapons
| - Gambit usually employs throwing spikes and playing cards. He also often uses a telescoping bo-staff.
|
PlaceOfBirth
| |
Citizenship
| |
Weaknesses
| - For some time, he was unable to completely control his powers, which is why he had Sinister remove a piece of his brain stem. Gambit's powers have no effect on anything unless he touches it. Gambit's eyes are extremely sensitive to light.
|
Powers
| - *Total Kinetic Control: Gambit was temporarily given his full potential to battle his counterpart New Son. At his full power Gambit can control all aspects of kinetic energy up to even the molecular level, allowing him to fire energy blasts, defy gravity, heal wounds, charge objects within his line of sight without contact, additionally he can charge organic matter, blowing it up just by thinking about it and effectively exist as energy. He can also manipulate the potency of the energy release. He had the power necessary to cause another being to be unable to move or unable to stop if in motion. He was able to cause or simulate various energies by manipulating the kinetic energy present, such as infrared and microwaves by increasing molecular agitation, or cool by reducing it.
*Precognition: Gambit was temporarily blinded due to a card in his hand being hit and exploding. During this period, he was able to 'see' images in his cards. Considering he has met a person with a similar ability, perhaps this was a learned skill rather than a quirk of his mutant powers.
*Molecular Acceleration: Remy has the power to take the potential energy stored in an object and convert it to kinetic energy thus “charging” that item with explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object. The larger it is the more time it takes. He can charge a rock as big as a small house in the matter of seconds. Most charging takes place through direct skin contact. The power of his explosions is dependent on the mass of the object he is charging, for example, a charged playing card explodes with the force of a grenade. Gambit can also use his powers to accelerate an object's kinetic energy instead of converting its potential energy, for example, he can charge his bo staff with enough power to level a house.
**Enhanced Agility: Gambit's ability to tap energy also grants him superhuman agility and dexterity which gives him an added edge he has used to his advantage by developing a unique acrobatic fighting style.
**Static Interference: Ability to create static, because of the charged potential energy always in his body, that shields his mind from detection from telepaths. Although reportedly uncomfortable for the parties involved, this shield does not prevent telepathic invasion as suggested and shown on a few occasions.
**Hypnotic Charm: Ability to "charge" the kinetic energy within a person's brain, allowing a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Gambit's charm.
|
Universe
| |
Occupation
| - Adventurer; formerly Professional Thief
|
Equipment
| - Gambit's guild costume is armored, providing better protection than a normal X-Men uniform.
|
Gender
| |
RealName
| |