About: Cinderbane gloves   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

If the target is already poisoned, the gloves add a chance for poison hits to refresh the poison effect and dealing an extra hit. This extra hit can do the same and so on, potentially causing a chain of rapid poison hits. It was tested that the chance for a poison hit to cause an extra hit could be 1/6, and it can then be calculated via an infinite series that the total poison damage increase introduced with this effect would be 20%. The gloves have slightly better stats than atrocious rogue gloves, but do degrade and lack a health bonus. They do, however, have the poisoning effect.

AttributesValues
rdf:type
rdfs:label
  • Cinderbane gloves
rdfs:comment
  • If the target is already poisoned, the gloves add a chance for poison hits to refresh the poison effect and dealing an extra hit. This extra hit can do the same and so on, potentially causing a chain of rapid poison hits. It was tested that the chance for a poison hit to cause an extra hit could be 1/6, and it can then be calculated via an infinite series that the total poison damage increase introduced with this effect would be 20%. The gloves have slightly better stats than atrocious rogue gloves, but do degrade and lack a health bonus. They do, however, have the poisoning effect.
Level
  • 85(xsd:integer)
Strength
  • 11(xsd:integer)
Version
  • broken
  • new
  • used
noteable
  • Yes
Examine
  • Gloves imbued with mushrooms from the lost grove. Used to apply a burning poison to enemies.
Tradeable
  • Yes
  • No
stacksinbank
  • No
Equipable
  • Yes
  • No
degrades
  • 60000(xsd:integer)
exchange
  • gemw
destroy
  • Drop
disassembly
  • Yes
Quest
  • No
kept
  • reclaimable
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Category
  • hybrid gloves
Stackable
  • No
Tier
  • 85(xsd:integer)
Slot
  • hands
Magic
  • 11(xsd:integer)
Name
  • Cinderbane gloves
Type
  • Power
Value
  • 50000(xsd:integer)
  • 80000(xsd:integer)
Members
  • Yes
Weight
  • 0(xsd:double)
  • 0(xsd:double)
Update
  • The Lost Grove
Armour
  • 74(xsd:integer)
Class
  • hybrid
Image
ID
  • 41106(xsd:integer)
  • 41108(xsd:integer)
  • 41109(xsd:integer)
Release
  • 2017-09-25(xsd:date)
Ranged
  • 11(xsd:integer)
abstract
  • If the target is already poisoned, the gloves add a chance for poison hits to refresh the poison effect and dealing an extra hit. This extra hit can do the same and so on, potentially causing a chain of rapid poison hits. It was tested that the chance for a poison hit to cause an extra hit could be 1/6, and it can then be calculated via an infinite series that the total poison damage increase introduced with this effect would be 20%. The gloves have slightly better stats than atrocious rogue gloves, but do degrade and lack a health bonus. They do, however, have the poisoning effect. Cinderbane gloves degrade to a broken state over 60,000 charges of combat. They can be repaired by a Repair NPC for , or for cheaper on an armour stand.
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