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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A moat was a type of defensive structure. In 2375, Julian Bashir suggested putting a moat around the Alamo to Miles O'Brien, so they could win the Battle of The Alamo for once. Their seeming nonchalance about threats to Deep Space 9 prompted Quark to remark that they ought to build a moat around the station instead. (DS9: "The Changing Face of Evil")

AttributesValues
rdfs:label
  • Moat
  • Moat
rdfs:comment
  • A moat was a type of defensive structure. In 2375, Julian Bashir suggested putting a moat around the Alamo to Miles O'Brien, so they could win the Battle of The Alamo for once. Their seeming nonchalance about threats to Deep Space 9 prompted Quark to remark that they ought to build a moat around the station instead. (DS9: "The Changing Face of Evil")
  • The moat is a defensive utility, which is used for delaying the advance of enemy units.
  • Moat rymes with boat. you must be searching for moat. search for moat
  • From [[w:|]][[Category: derivations|Moat]] mote (“‘mound, embankment’”).
  • Moats, pools, and swamps, }, are bodies of water. Entering a water square without any precautions causes you to "Sink like a rock!". If there is a floor tile next to the water (with no monster on it), you will climb out and not drown. If your encumbrance status is at least stressed, you will automatically drop some of your gear to lose enough weight to avoid drowning. However, your objects may become wet.
sameAs
dcterms:subject
dbkwik:stronghold/...iPageUsesTemplate
dbkwik:interlingua...iPageUsesTemplate
dbkwik:memory-alph...iPageUsesTemplate
dbkwik:nethack/pro...iPageUsesTemplate
dbkwik:wackypedia/...iPageUsesTemplate
Name
  • Moat
Available
  • Stronghold games
Cost
  • 10(xsd:integer)
Usage
  • Defensive utility
abstract
  • A moat was a type of defensive structure. In 2375, Julian Bashir suggested putting a moat around the Alamo to Miles O'Brien, so they could win the Battle of The Alamo for once. Their seeming nonchalance about threats to Deep Space 9 prompted Quark to remark that they ought to build a moat around the station instead. (DS9: "The Changing Face of Evil")
  • Moats, pools, and swamps, }, are bodies of water. Entering a water square without any precautions causes you to "Sink like a rock!". If there is a floor tile next to the water (with no monster on it), you will climb out and not drown. If your encumbrance status is at least stressed, you will automatically drop some of your gear to lose enough weight to avoid drowning. However, your objects may become wet. Fort Ludios, the Castle, and the Wizard of Yendor's room are surrounded by moats. Swamps are found on Juiblex's and Medusa's level, and pools are formed, for example, when a fountain is broken with a pick-axe. Many sea monsters live in water areas. They will try to grab you and drown you. To avoid this, you should wear an oilskin cloak or greased armor. If you can detect the sea monsters from afar, you may kill them with some missiles or polearms. In case this is not an option, you should have some escape items in your inventory.
  • The moat is a defensive utility, which is used for delaying the advance of enemy units.
  • Moat rymes with boat. you must be searching for moat. search for moat
  • From [[w:|]][[Category: derivations|Moat]] mote (“‘mound, embankment’”).
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