Skill Description
| - 20.0
- 30.0
- 40.0
- 5.0
- Chance to greatly increase effect of Mage Abilities "Photon Edge", "Photon Strike", and "Photon Crush".
- 50.0
- Chance to massively reduce physical damage taken and reflect reduced damage back at your attacker.
- Chance to greatly increase effect of Cleric Abilities "Heal", "Recover", "Cure", "Area Heal", "Greater Healing", "Area Cure", "Area Recovery", and "Dignity".
- Chance to massively increase magic damage when using an Ability.
- Chance to tremendously reduce physical damage taken.
- Chance to greatly increase effect of Archer Abilities "Circle Snipe", "High Circle Snipe", and "Lethal Strikes".
- Chance to massively increase physical damage when using an Ability.
- Chance to massively reduce magic damage taken.
- Chance to greatly increase effect of Lancer Abilities "Thrust", "Sharp Thrust", and "Dragon Thrust".
- Chance to massively reduce magic damage taken and reflect reduced damage back at your attacker.
- Increases stats of all allies by 20% for 120 seconds. Added effect: Ability Power 50. Heals HP of all allies. Level bonus: Effect boosted by 5% for each increase in Skill level.
- Chance to massively increase physical and magic damage when using an Ability.
- Chance to greatly increase effect of Cleric Abilities "Area Heal", "Greater Healing", and "Area Cure".
- [Crystal Assault Mode] High chance to massively increase damage dealt to the enemy crystal.
- Chance to prevent blind and paralysis.
- Ability Power 110. Damages all enemies with physical damage.
- Removes constant heal effects from all enemies with a 30% chance to paralyze all enemies for 50 seconds. Added effect: Increases DEF and MDEF of all allies by 20% for 50 seconds. Level bonus: Chance to paralyze boosted by 5% for each increase in Skill level.
- Increases the ATK and MATK of all allies by 10% for 90 seconds. Added effect: Removes debuffs from all allies and heals all allies for 50% of their maximum HP. Level bonus: Main effect boosted by 5% for each increase in Skill level.
- Ability Power 130. Damages all enemies with magic damage. Level bonus: Ability Power boosted by 10 for each increase in Skill level.
- Increases magic Ability Power of all allies by 10 for 60 seconds. Added effect: Increases MATK and critical hit chance of all allies by 30% for 60 seconds. Level bonus: Magic Ability Power boost raised by 5 for each increase in Skill level.
- Chance to greatly increase physical damage when using an Ability
- Ability Power 20. Heals the HP of all allies and removes critical damage boosts from all enemies. Added effect: 70% chance to poison all enemies for 40 seconds. Level bonus: Ability Power boosted by 5 for each increase in Skill level.
- Increases stats of all allies by 20% for 120 seconds. Added effect: Removes stat buffs from all enemies. Level bonus: Effect boosted by 5% for each increase in Skill level.
- Increases stats of all allies by 20% for 120 seconds. Added effect: heals all allies for 15% of their maximum HP and removes their status ailments. Level bonus: Stats increase effect boosted by 5% for each increase in Skill level.
- Ability Power 140. Damages all enemies with magic wind damage. Added effect: Removes buffs from target. Level bonus: Ability Power boosted by 10 for each increase in Skill level.
- Chance to prevent blind and confusion.
- Chance to greatly increase effect of Soldier Abilities "Sword Clash", "Brave Clash", and "Deadly Clash"
- Chance to massively effect of Cleric Abilities "Heal", "Recover", "Cure", "Area Heal", "Greater Healing", "Area Cure", "Area Recovery", and "Dignity".
- Chance to greatly increase magic damage when using an Ability
- Increases the element advantage boost of water attacks of all allies by 4 for 90 seconds. Added effect: Ability Power 180. Damages all enemies with physical water damage and removes debuffs from all allies. Level bonus: Element advantage boost raised by 1 for each increase in Skill level.
- Ability Power 140. Damages all enemies with physical fire damage. Added effect: Increases stats of all allies by 20% for 120 seconds. Level bonus: Added effect boosted by 5% and Ability Power boosted by 10 for each increase in Skill level.
- Increases the element advantage boost of fire attacks of all allies by 4 for 90 seconds. Added effect: Ability Power 180. Damages all enemies with physical fire damage and removes buffs from all enemies. Level bonus: Element advantage boost raised by 1 for each increase in Skill level.
- Ability Power 150. Damages all enemies with magic damage. Added effect: 40% chance to blind target for 50 seconds. Level bonus: Ability Power boosted by 10 for each increase in Skill level.
- Increases stats of all allies by 20% for 120 seconds. Added effect: Ability Power 50. Heals HP of all allies. Level bonus: Effect boosted by 5% for each increase Skill level.
- Ability Power 120. Damages all enemies with magic damage 3 times. Chance to miss. Added effect: Reduces DEF and MDEF of all enemies by 30% for 50 seconds. Level bonus: Ability Power increased by 10 for each increase in Skill level.
- Ability Power 50. Heals HP of all allies. Added effect: Removes stat debuffs and status ailments from all allies. Level bonus: Ability Power boosted by 5 for each increase in Skill level.
- Ability Power 120. Damages all enemies 3 times with magic damage. Chance to miss. Added effect: Increases the amount of damage done by a critical hit by 40% for 60 seconds. Level bonus: Ability Power boosted by 10 for each increase in Skill level.
- Reduces ATK and MATK of all enemies by 10% for 50 seconds. Added effect: Increases status ailment resistance of all allies by 40% for 50 seconds. Ability Power 40. Heals HP of all allies. Level bonus: Enemy ATK and MATk reduction effect boosted by 10% for each increase in Skill level.
- Increases physical Ability Power of all allies by 10 for 60 seconds. Added effect: Increases ATK and DEF by 30% for 60 seconds. Level bonus: Physical Ability Power increase boosted by 5 for each increase in Skill level.
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