About: Items Kept on Death   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The values of items are based on Grand Exchange prices. Prices were previously based on the store or alchemy value of the items. However, since an update on 19 April 2011, the store or alchemy value of items is no longer used. Since the update on 19 April 2011, many stackable items, such as coins, are always kept, including most basic items, such as low level armour, runes, seeds, food, and quest and untradeable items. Death mechanics were updated again on 26 May 2015.

AttributesValues
rdfs:label
  • Items Kept on Death
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  • The values of items are based on Grand Exchange prices. Prices were previously based on the store or alchemy value of the items. However, since an update on 19 April 2011, the store or alchemy value of items is no longer used. Since the update on 19 April 2011, many stackable items, such as coins, are always kept, including most basic items, such as low level armour, runes, seeds, food, and quest and untradeable items. Death mechanics were updated again on 26 May 2015.
  • The values of items are based on Grand Exchange values. Upon death, the player will respawn with full health and Prayer at their selected respawn point, and their three most valuable items. NOTE: Due to recent distributed-denial-of-service (DDoS) attacks on Old School RuneScape servers, players will have one hour to retrieve any tradeable item on death. In addition, untradeable items will return to a player's inventory on death. This does not apply to dangerous PvP situations. The respawn points available are:
  • The values of items are based on Grand Exchange prices. Prices were previously based on the store or alchemy value of the items. However, since an update on 19 April 2011, the store or alchemy value of items is no longer used. Since the update on 19 April 2011, many stackable items, such as coins, are always kept. This also includes most basic items, such as low level armour, runes, seeds, food, quest and untradeable items. The respawn points available are:
dcterms:subject
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:oldschoolru...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
abstract
  • The values of items are based on Grand Exchange prices. Prices were previously based on the store or alchemy value of the items. However, since an update on 19 April 2011, the store or alchemy value of items is no longer used. Since the update on 19 April 2011, many stackable items, such as coins, are always kept. This also includes most basic items, such as low level armour, runes, seeds, food, quest and untradeable items. Upon death, the player will be taken to Death's Office and have the option to reclaim items from Death himself (or Frank during Missing, Presumed Death), destroy the items or attempt to retrieve items at their gravestone within a small period of time. If a player dies in the Wilderness, they will not respawn at Death's Office, the player will just spawn east of the Edgeville lodestone losing all but the three to five most valuable items depending on active effects. The respawn points available are: * Lumbridge * Burthorpe * Falador (Recruitment Drive must be completed) * Camelot (King's Ransom must be completed) * Soul Wars (Nomad's Requiem must be completed) * The last major location the player has passed through (known as a hub)
  • The values of items are based on Grand Exchange prices. Prices were previously based on the store or alchemy value of the items. However, since an update on 19 April 2011, the store or alchemy value of items is no longer used. Since the update on 19 April 2011, many stackable items, such as coins, are always kept, including most basic items, such as low level armour, runes, seeds, food, and quest and untradeable items. Death mechanics were updated again on 26 May 2015.
  • The values of items are based on Grand Exchange values. Upon death, the player will respawn with full health and Prayer at their selected respawn point, and their three most valuable items. NOTE: Due to recent distributed-denial-of-service (DDoS) attacks on Old School RuneScape servers, players will have one hour to retrieve any tradeable item on death. In addition, untradeable items will return to a player's inventory on death. This does not apply to dangerous PvP situations. The respawn points available are: * Lumbridge (default) * Falador (Recruitment Drive must be completed.) * Camelot (King's Ransom must be completed.) * Edgeville (Unlocked by paying 5 million coins to Krystilia.)
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