Champion Academy is a location in the Source Square district of Aleroth that is accessible during the events of Divinity II: Flames of Vengeance. The Dragon Knight can enter the academy after pulling the four levers and defeating the Engineer in Source Square. However, on the first attempt to enter the hero is teleported away for another encounter with Bellegar's minions. Once inside, the Dragon Knight must contend with level 40 and 41 creatures while obtaining the Helmet of Secrets and using it to find the five academy orbs. When all the orbs have been retrieved, the five clues acquired during the quest To Find a Wizard must be deciphered to match the correct orb and rune pairs in the western underground area of the academy to unlock the entrance to the Antediluvian Vault.
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| - Champion Academy is a location in the Source Square district of Aleroth that is accessible during the events of Divinity II: Flames of Vengeance. The Dragon Knight can enter the academy after pulling the four levers and defeating the Engineer in Source Square. However, on the first attempt to enter the hero is teleported away for another encounter with Bellegar's minions. Once inside, the Dragon Knight must contend with level 40 and 41 creatures while obtaining the Helmet of Secrets and using it to find the five academy orbs. When all the orbs have been retrieved, the five clues acquired during the quest To Find a Wizard must be deciphered to match the correct orb and rune pairs in the western underground area of the academy to unlock the entrance to the Antediluvian Vault.
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| - Champion Academy map ground floor .png
- Champion Academy map underground .png
- Champion Academy map upper floor .png
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| - Location of the Champion Academy
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| - Underground
- Ground floor
- Upper floor
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| - Champion Academy is a location in the Source Square district of Aleroth that is accessible during the events of Divinity II: Flames of Vengeance. The Dragon Knight can enter the academy after pulling the four levers and defeating the Engineer in Source Square. However, on the first attempt to enter the hero is teleported away for another encounter with Bellegar's minions. Once inside, the Dragon Knight must contend with level 40 and 41 creatures while obtaining the Helmet of Secrets and using it to find the five academy orbs. When all the orbs have been retrieved, the five clues acquired during the quest To Find a Wizard must be deciphered to match the correct orb and rune pairs in the western underground area of the academy to unlock the entrance to the Antediluvian Vault. __TOC__
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