Every time a hero's health falls below 75, they will lets out a sound of anguish. Furthermore, a blood-smearing red outline appears around the game screen while their health is under 75. When the hero's health is fully depleted, they are eliminated and will be put out of the game until the next respawn. In the HUD, health is shown in the lower-left corner, next to the hero's portrait, on a health bar. The health bar is divided into 25-health increments. In addition to regular health, heroes may have other type of health, such as armor and shield.
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rdfs:label
| - Health, Armor, and Shield
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rdfs:comment
| - Every time a hero's health falls below 75, they will lets out a sound of anguish. Furthermore, a blood-smearing red outline appears around the game screen while their health is under 75. When the hero's health is fully depleted, they are eliminated and will be put out of the game until the next respawn. In the HUD, health is shown in the lower-left corner, next to the hero's portrait, on a health bar. The health bar is divided into 25-health increments. In addition to regular health, heroes may have other type of health, such as armor and shield.
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dcterms:subject
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dbkwik:overwatch/p...iPageUsesTemplate
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abstract
| - Every time a hero's health falls below 75, they will lets out a sound of anguish. Furthermore, a blood-smearing red outline appears around the game screen while their health is under 75. When the hero's health is fully depleted, they are eliminated and will be put out of the game until the next respawn. In the HUD, health is shown in the lower-left corner, next to the hero's portrait, on a health bar. The health bar is divided into 25-health increments. In addition to regular health, heroes may have other type of health, such as armor and shield.
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