The Savrahk, more commonly known as Imperial Inquisitors, were a race of artificial sapient beings engineered by the Makuta during the Order Wars, used primarily to hunt down and murder major enemies of the Imperial Brotherhood, although they were also used as bodyguards, intelligence agents, and elite shock troops. They were juggernauts; immensely powerful, incredibly skilled in combat, and highly resistant to pain or trauma. Their deadly reputation was reinforced by the Battle of Odina in 32 ASGC, during which a team of seven Inquisitors killed almost 150 Dark Hunters over the course of a day with only a single casualty. Inquisitors were also incapable of fear, and would pursue their objectives relentlessly and single-mindedly, willing to sacrifice themselves without hesitation to comple
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| - The Savrahk, more commonly known as Imperial Inquisitors, were a race of artificial sapient beings engineered by the Makuta during the Order Wars, used primarily to hunt down and murder major enemies of the Imperial Brotherhood, although they were also used as bodyguards, intelligence agents, and elite shock troops. They were juggernauts; immensely powerful, incredibly skilled in combat, and highly resistant to pain or trauma. Their deadly reputation was reinforced by the Battle of Odina in 32 ASGC, during which a team of seven Inquisitors killed almost 150 Dark Hunters over the course of a day with only a single casualty. Inquisitors were also incapable of fear, and would pursue their objectives relentlessly and single-mindedly, willing to sacrifice themselves without hesitation to comple
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Status
| - Presumed extinct as of 212 ASGC
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Powers
| - Full extent unknown, include shapeshifting, telepathy, and hypnotism
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Tools
| - Blood Sabres, various torture devices
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Location
| - All territories controlled by the Imperial Brotherhood
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abstract
| - The Savrahk, more commonly known as Imperial Inquisitors, were a race of artificial sapient beings engineered by the Makuta during the Order Wars, used primarily to hunt down and murder major enemies of the Imperial Brotherhood, although they were also used as bodyguards, intelligence agents, and elite shock troops. They were juggernauts; immensely powerful, incredibly skilled in combat, and highly resistant to pain or trauma. Their deadly reputation was reinforced by the Battle of Odina in 32 ASGC, during which a team of seven Inquisitors killed almost 150 Dark Hunters over the course of a day with only a single casualty. Inquisitors were also incapable of fear, and would pursue their objectives relentlessly and single-mindedly, willing to sacrifice themselves without hesitation to complete their task if needed. Sadists by nature, they would never pass up the opportunity to brutally torture their foes to death, using methods that were unbearably excruciating, but killed slowly in order to make the torture as long and drawn out as possible.
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