abstract
| - BONDING RITE: Level 1 This literally named rite is quite simple, but also absolutely crucial to the entire camp's understanding of modern Garou war tactics. The rite temporarily binds a number* of Kinfolk into a pack, asking the pack totem to accept them. To perform this rite a length of surgical thread is passed through the knuckles of one hand of each pack member and prospective Kinfolk. Every Kinfolk must stand next to at least one Garou, which means at least one third of the expanded pack must be werewolves. In the gaps between each hand a steel charm in the shape of a glyph is hung from the surgical thread. The two ends of the thread are tied together to form a circle. Following this the ritemaster recites a prayer to the pack totem three times, speaking more incoherently each time. At the conclusion of the last prayer, each member rips their hand away, causing the surgical thread to rip through their skin. The thread will remain embedded in the ritemaster's knuckles. She then wears the ring of thread like a necklace. From now, she is the lynchpin of the pack. If she dies, the effects of the rite vanish.
* The rite allows one Kin to be added to a pack temporarily for one event (which could amount to several consecutive scenes). For any additional Kin to be added, the rite master must commit one Gnosis to the Totem per additional Kin. This works like committing gnosis to a fetish, for the duration of the rite's effect (that gnosis is locked and unusable). When the Rite is completed, the Totem (aka the pack members ooc) will decide on one wiz-approved boon, in line with the pack Totem's theme (generally something equitable to an ability boost) to grant the Kin, and that will aid the pack in the context of their current crisis. These are 'mundane' boons, and Kin can not use strictly supernatural abilities, such as Gifts, Umbral-related bonuses, and so on. Kin do, however, always gain access to Pack Communication, if it is available.
* Note that totems reserve the right to refuse incompatible Kin. [Type: Renown Rite/Glass Walkers (Dies Ultimae)] (Source: Glass Walker Tribebook)
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