About: Beware of the Teeth!   Sponge Permalink

An Entity of Type : dbkwik:resource/U3deC9qR3btFCKjN3a2lUg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Beware of the Teeth! is the 65th level in Chip's Challenge Level Pack 2. It was created by Christian Ståhl. There are only three teeth, but in very strategic locations. For example, slide 3 at the start leads to one, so avoid it. Use even step.

AttributesValues
rdf:type
rdfs:label
  • Beware of the Teeth!
rdfs:comment
  • Beware of the Teeth! is the 65th level in Chip's Challenge Level Pack 2. It was created by Christian Ståhl. There are only three teeth, but in very strategic locations. For example, slide 3 at the start leads to one, so avoid it. Use even step.
Level
  • 65(xsd:integer)
chips available
  • 15(xsd:integer)
difficulty lynx
  • 2(xsd:integer)
bold lynx
  • 32(xsd:integer)
Password
  • WPZI
levelset
bold difficulty ms
  • 2(xsd:integer)
bold ms
  • 38(xsd:integer)
bold complexity ms
  • 1(xsd:integer)
difficulty ms
  • 2(xsd:integer)
bold difficulty lynx
  • 2(xsd:integer)
bold complexity lynx
  • 1(xsd:integer)
Hint
  • No
chips required
  • 15(xsd:integer)
Name
  • Beware of the Teeth!
dbkwik:chipschalle...iPageUsesTemplate
Time
  • 100(xsd:integer)
abstract
  • Beware of the Teeth! is the 65th level in Chip's Challenge Level Pack 2. It was created by Christian Ståhl. There are only three teeth, but in very strategic locations. For example, slide 3 at the start leads to one, so avoid it. Use even step. Take slide 4 for a yellow key, then use it on slide 1 and sneak under the teeth at the other side of the teleport to collect a green key. Now, escape through slide 2, take the red key (and other keys Chip won't use), open the red lock with it, and sneak back into the paramecium's lair to open the toggle wall. Below that, take the first slide and follow the path to a 3-space landing. Move 2D 2L, steal the red key from the teeth, then RDR 2D over three chips and then LDR to return to the landing. This time, move L from the top space, stick to the top and turn 3L D, and pass the second red lock to collect the remaining chips. Wait [2] and pass the pink balls across the top edge, then slide R to collect the flippers and return to the river in the southeast, which leads to the exit.
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