Spiker 2s are designed to blend in with the environment. Although they initially appear to be a spike trap from afar, they will suddenly stand tall when approached by an enemy. This exposes its underbelly that contains two cannons that fire projectiles in both directions. The exposed area is the only place to defeat the Badnik, as it is covered in spikes. However, these "spikes" are another cunning part of its design, as an attempt to attack it from above will merely see the foe bounce off the fake spikes.
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