Basic Trope: Barrels filled with explosive material which explode when shot.
* Straight: The game has quite a few barrels around environments which explode when shot.
* Exaggerated:
* Exploding barrels play a major role in this game and can be found everywhere.
* There are special barrels which, when shot, produce a huge mushroom cloud like explosion.
* Justified:
* Those barrels can be found in a military firing range and are used for training.
* The barrels contain a liquid which ignites when exposed to air.
* Inverted: Those barrels actually heal anything around them when shot.
* Subverted: An exploding barrel is shot but it goes "Hssss" sound while running empty from the holes.
* Double Subverted: A barrel is shot. It does nothing first. Then,
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| - Basic Trope: Barrels filled with explosive material which explode when shot.
* Straight: The game has quite a few barrels around environments which explode when shot.
* Exaggerated:
* Exploding barrels play a major role in this game and can be found everywhere.
* There are special barrels which, when shot, produce a huge mushroom cloud like explosion.
* Justified:
* Those barrels can be found in a military firing range and are used for training.
* The barrels contain a liquid which ignites when exposed to air.
* Inverted: Those barrels actually heal anything around them when shot.
* Subverted: An exploding barrel is shot but it goes "Hssss" sound while running empty from the holes.
* Double Subverted: A barrel is shot. It does nothing first. Then,
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| abstract
| - Basic Trope: Barrels filled with explosive material which explode when shot.
* Straight: The game has quite a few barrels around environments which explode when shot.
* Exaggerated:
* Exploding barrels play a major role in this game and can be found everywhere.
* There are special barrels which, when shot, produce a huge mushroom cloud like explosion.
* Justified:
* Those barrels can be found in a military firing range and are used for training.
* The barrels contain a liquid which ignites when exposed to air.
* Inverted: Those barrels actually heal anything around them when shot.
* Subverted: An exploding barrel is shot but it goes "Hssss" sound while running empty from the holes.
* Double Subverted: A barrel is shot. It does nothing first. Then, after 30 seconds, it explodes.
* Parodied: The enemies are ordered to stay next to them and carry them around.
* Deconstructed: The barrels explode easily because they are made of easily combustible material, which is a serious safety hazard. The company that makes the barrels is sued for negligence and shut down.
* Reconstructed: The manufacturer had the Genre Savvy to make the barrels bulletproof. However, players can destroy them with explosive weapons like rocket launchers, causing impressive chain explosions.
* Zig Zagged: ???
* Averted: The barrels in the game are not explosive.
* Enforced: The game is am intentional Serious Sam clone. Without exploding barrels there'd be no way to beat the hundreds of monsters swarming you.
* Lampshaded: "Isn't it dangerous to store explosives out in the open like this?"
* Invoked: A character puts explosive chemicals in a barrel to make it explosive.
* Exploited: A character, knowing that appropriately marked barrels will explode, shoots one which happens to be near a group of enemies.
* Defied: Any explosive material will be kept in special storage rooms and in safe containers.
* Discussed: "Quick! Head for that store-room full of conspicuously-placed barrels! We'll blow those mooks to high heaven!"
* Conversed: "Dude, when you're playing this game you need to aim for the barrels when they're all clumped around them like that!" Back to Exploding Barrels
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