Ascarnil was an Elf of Imladris, part Noldo, part Silvan in parentage. He was an accomplished, if reckless, ranger who operated as Elrond's eyes and ears in Rhudaur and the North. Ascarnil's Place was a crumbling manse once built and occupied by a DĂșnadan Lord of Rhudaur, consisting now mostly of piles of overgrown stones. The manse lay in the north of old Rhudaur and provided the Elf with an ideal base of operations when scouting for signs of the Witch-king's lieutenants.
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| - Ascarnil was an Elf of Imladris, part Noldo, part Silvan in parentage. He was an accomplished, if reckless, ranger who operated as Elrond's eyes and ears in Rhudaur and the North. Ascarnil's Place was a crumbling manse once built and occupied by a DĂșnadan Lord of Rhudaur, consisting now mostly of piles of overgrown stones. The manse lay in the north of old Rhudaur and provided the Elf with an ideal base of operations when scouting for signs of the Witch-king's lieutenants.
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| - earla Third Age - about T.A. 1640
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| - Westron; Sindarin; Nandorin; Angmarean Orcish
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| - Ascarnil was an Elf of Imladris, part Noldo, part Silvan in parentage. He was an accomplished, if reckless, ranger who operated as Elrond's eyes and ears in Rhudaur and the North. Ascarnil's Place was a crumbling manse once built and occupied by a DĂșnadan Lord of Rhudaur, consisting now mostly of piles of overgrown stones. The manse lay in the north of old Rhudaur and provided the Elf with an ideal base of operations when scouting for signs of the Witch-king's lieutenants.
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