Dark Pirate Commandos are the result of a Pirate Commando being possessed by Ing. They are an invaluable addition to the Ing Horde and only Hunter Ing are allowed to possess them (even then, they hold fierce competition for the tremendously strong bodies). Extremely powerful, they also share the Hunter Ing ability to phase out of the local time-space, "teleporting" from one location to next, leaving after images to confound their opponent; while teleporting, they are only visible through the Dark Visor. This system is similar to the one used by the Chozo Ghosts in Metroid Prime.
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| - Dark Pirate Commandos are the result of a Pirate Commando being possessed by Ing. They are an invaluable addition to the Ing Horde and only Hunter Ing are allowed to possess them (even then, they hold fierce competition for the tremendously strong bodies). Extremely powerful, they also share the Hunter Ing ability to phase out of the local time-space, "teleporting" from one location to next, leaving after images to confound their opponent; while teleporting, they are only visible through the Dark Visor. This system is similar to the one used by the Chozo Ghosts in Metroid Prime.
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Games
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| - The Ing prize the few Pirate Commandos they manage to take alive. Only Hunter Ing are allowed to possess the Commandos, and the competition for that right is fierce among them. The Hunter Ing ability to phase out of local timespace carries over to the Dark Pirate Commando. They will fire bursts of dark matter at enemies, along with experimental EMP grenades stolen from the Space Pirates.
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Caption
| - Official artwork of a Dark Pirate Commando.
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Weakness
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Species
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| - Darkling-possessed elite Space Pirate. Increased combat ability due to symbiotic presence. Able to phase out of local timespace.
- Morphology: Dark Pirate Commando
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Attacks
| - EMP grenade, Charged Dark Beam, Energy dagger, Teleporting
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| - Dark Pirate Commandos are the result of a Pirate Commando being possessed by Ing. They are an invaluable addition to the Ing Horde and only Hunter Ing are allowed to possess them (even then, they hold fierce competition for the tremendously strong bodies). Extremely powerful, they also share the Hunter Ing ability to phase out of the local time-space, "teleporting" from one location to next, leaving after images to confound their opponent; while teleporting, they are only visible through the Dark Visor. This system is similar to the one used by the Chozo Ghosts in Metroid Prime. Dark Commandos are extremely dangerous in large groups, and often lock rooms in order to prevent escape. They should not be considered easy to defeat; they often strike ambushes in pairs later on in the game. They attack not only with their phasing skills, but also with improved versions of the standard form of the Pirate Commando weapon, a deadlier energy dagger sprouting from the tips of their weapons, and a grenade launcher on their shoulder, which fires experimental EMP grenades stolen from the slain pirates. The rooms where they attack also tend to have irregular terrains, hindering those with poor aim. It should be noted, however, that an Entangler shot followed by a Missile will destroy them instantly.
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