MISERY is a mod for S.T.A.L.K.E.R.: Call of Pripyat that aims to enhance the game in various aspects, most importantly texture quality, difficulty, new items and in-game mechanics. Inspired by movies like The Road and I Am Legend as well as the game Metro 2033, MISERY concept-wise was meant to provide a highly challenging experience with a unique setting and atmosphere. Our goal is to throw the player into a miserable environment and give them only one objective: to survive. This survival-driven aspect is particularly explicit in MISERY: you only have limited resources at your disposal and have to deal with various threats when you’re at your weakest and most vulnerable. The implication of this is clear: the player is forced to re-think their habits and get used to new and demanding condit
Attributes | Values |
---|---|
rdf:type | |
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
dbkwik:s-t-a-l-k-e...iPageUsesTemplate | |
dbkwik:stalker/pro...iPageUsesTemplate | |
GameName |
|
Platform |
|
Basegame | |
Width |
|
Engine |
|
Rating |
|
abstract |
|