About: S.T.A.L.K.E.R: MISERY   Sponge Permalink

An Entity of Type : dbkwik:resource/EP6m507OlD2lEQXLcNz6LQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

MISERY is a mod for S.T.A.L.K.E.R.: Call of Pripyat that aims to enhance the game in various aspects, most importantly texture quality, difficulty, new items and in-game mechanics. Inspired by movies like The Road and I Am Legend as well as the game Metro 2033, MISERY concept-wise was meant to provide a highly challenging experience with a unique setting and atmosphere. Our goal is to throw the player into a miserable environment and give them only one objective: to survive. This survival-driven aspect is particularly explicit in MISERY: you only have limited resources at your disposal and have to deal with various threats when you’re at your weakest and most vulnerable. The implication of this is clear: the player is forced to re-think their habits and get used to new and demanding condit

AttributesValues
rdf:type
rdfs:label
  • S.T.A.L.K.E.R: MISERY
rdfs:comment
  • MISERY is a mod for S.T.A.L.K.E.R.: Call of Pripyat that aims to enhance the game in various aspects, most importantly texture quality, difficulty, new items and in-game mechanics. Inspired by movies like The Road and I Am Legend as well as the game Metro 2033, MISERY concept-wise was meant to provide a highly challenging experience with a unique setting and atmosphere. Our goal is to throw the player into a miserable environment and give them only one objective: to survive. This survival-driven aspect is particularly explicit in MISERY: you only have limited resources at your disposal and have to deal with various threats when you’re at your weakest and most vulnerable. The implication of this is clear: the player is forced to re-think their habits and get used to new and demanding condit
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dbkwik:s-t-a-l-k-e...iPageUsesTemplate
dbkwik:stalker/pro...iPageUsesTemplate
GameName
  • S.T.A.L.K.E.R.: MISERY
Platform
  • Microsoft Windows
Basegame
Width
  • 250(xsd:integer)
Engine
  • X-Ray 1.6
Rating
  • ESRB:
abstract
  • MISERY is a mod for S.T.A.L.K.E.R.: Call of Pripyat that aims to enhance the game in various aspects, most importantly texture quality, difficulty, new items and in-game mechanics. Inspired by movies like The Road and I Am Legend as well as the game Metro 2033, MISERY concept-wise was meant to provide a highly challenging experience with a unique setting and atmosphere. Our goal is to throw the player into a miserable environment and give them only one objective: to survive. This survival-driven aspect is particularly explicit in MISERY: you only have limited resources at your disposal and have to deal with various threats when you’re at your weakest and most vulnerable. The implication of this is clear: the player is forced to re-think their habits and get used to new and demanding conditions of the Zone as envisaged by MISERY developers.
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