Command Undead is a feat (and associated power) available to worshippers of Vecna and have a channel divinity power that targets undead from the worshipper's class. Obtaining the feat grants access to the power.[Dr395] Although it was introduced as a divinity feat in Channel Divinity: Vecna, it doesn't have the divinity keyword next to it, nor does the power expend channel divinity.
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| - Command Undead is a feat (and associated power) available to worshippers of Vecna and have a channel divinity power that targets undead from the worshipper's class. Obtaining the feat grants access to the power.[Dr395] Although it was introduced as a divinity feat in Channel Divinity: Vecna, it doesn't have the divinity keyword next to it, nor does the power expend channel divinity.
- Level: Components: V, S, M Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: One undead creature Duration: One day/level Saving Throw: Will negates; see text Spell Resistance: Yes
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| Attack
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| Hit
| - Slide the target up to a number of squares equal to 3+your primary ability modifier. The target is then immobilized until the end of your next turn. Any creature that ends its turn adjacent to the target takes 5 damage.
- Level 11: 10 damage.
- Level 21: 20 damage.
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| Target
| - one undead creature in the burst
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| Usage
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| miss
| - The target is dazed until the end of your next turn.
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| abstract
| - Command Undead is a feat (and associated power) available to worshippers of Vecna and have a channel divinity power that targets undead from the worshipper's class. Obtaining the feat grants access to the power.[Dr395] Although it was introduced as a divinity feat in Channel Divinity: Vecna, it doesn't have the divinity keyword next to it, nor does the power expend channel divinity.
- Level: Components: V, S, M Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: One undead creature Duration: One day/level Saving Throw: Will negates; see text Spell Resistance: Yes
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