About: Xenosaga Walkthrough/Episode I/Page 5   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Technically, we begin this capitulo on The Elsa. HOWEVER, the Dock Colony is the main subject of this page. Head south to obtain an e-mail. You can now use the R.DRILL tech for KOS-MOS. Don't forget to set it if you want to use it. We are currently just Shion and chaos. We have another spot to fill. Let's locate Ziggy. Head to the lower decks. Find Ziggy in his room, next door to the A.G.W.S. hangar. Now leave the ship via the exit just left of the bridge with Hammer. The hunt begins!

AttributesValues
rdfs:label
  • Xenosaga Walkthrough/Episode I/Page 5
rdfs:comment
  • Technically, we begin this capitulo on The Elsa. HOWEVER, the Dock Colony is the main subject of this page. Head south to obtain an e-mail. You can now use the R.DRILL tech for KOS-MOS. Don't forget to set it if you want to use it. We are currently just Shion and chaos. We have another spot to fill. Let's locate Ziggy. Head to the lower decks. Find Ziggy in his room, next door to the A.G.W.S. hangar. Now leave the ship via the exit just left of the bridge with Hammer. The hunt begins!
dcterms:subject
abstract
  • Technically, we begin this capitulo on The Elsa. HOWEVER, the Dock Colony is the main subject of this page. Head south to obtain an e-mail. You can now use the R.DRILL tech for KOS-MOS. Don't forget to set it if you want to use it. We are currently just Shion and chaos. We have another spot to fill. Let's locate Ziggy. Head to the lower decks. Find Ziggy in his room, next door to the A.G.W.S. hangar. Now leave the ship via the exit just left of the bridge with Hammer. The hunt begins! Finding Cherenkov is the next story point, but we want to get the good stuff first. On the left are some businesses. Not much to do at the Dock Clinic. Just NPC's and information there. We will return here later to help the befuddled little girl Luty, but now it's a dead-end. The next outlet, "Talk To Me!", is a shop. You may upgrade your gear and your A.G.W.S. Frames and Generators as much as you can afford to do so. Buy character equipment first, then if you plan on using your A.G.W.S. or if you've found them useful at all, upgrade those. Money is tight now, but if you choose to perform a trick I will tell you about later, we will return here and buy the whole friggin store. Head downstairs here and destroy the junk (Jank's junk) to clear a path to SEGMENT ADDRESS NO. 2. Jank, coincidentally, is the creepiest character in this entire saga. Talk to him, you'll see what I mean. Since when do NPC's care if I'm enjoying life or not? Back outside, use the Save Point up the right-side ramp if you like, then head down the main ramp just left of the Save Point. On The Elsa, head up to F1. Before you enter the elevator, you should receive the reward of your last investment, KOS-MOS' F.BSHOT. Download the attatchment right away. This is useful against Bosses who are weak to Beam damage. When you are done with the Dock Colony and The Elsa, head to the bridge to get a cutscene. It seems like every time KOS-MOS says "Affirmative", she's actually saying "Duh-uhhhh".
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software