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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Treasure Guardians are infantry, cavalry, or naval units that stand in a map guarding Treasures of wood, food, coin, units, or special bonuses for your explorer; such as increased hitpoints- although these bonuses for your explorer only last the game. In the Asian Dynasties maps other types of treasure has been added, like for example, a food discount on all costs. The Treasure Guardians have to be killed in order to claim Treasures. In the early stages of the game some treasure guardians can prove a challenge to defeat and should not be taken care of by civilian units, as high losses will result. Against renegade units, rather than creatures, are much tougher to defeat and should be dispatched with military force, or by use of the Explorer's abilities. Most Treasure Guardians are usually

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  • Treasure Guardian
rdfs:comment
  • Treasure Guardians are infantry, cavalry, or naval units that stand in a map guarding Treasures of wood, food, coin, units, or special bonuses for your explorer; such as increased hitpoints- although these bonuses for your explorer only last the game. In the Asian Dynasties maps other types of treasure has been added, like for example, a food discount on all costs. The Treasure Guardians have to be killed in order to claim Treasures. In the early stages of the game some treasure guardians can prove a challenge to defeat and should not be taken care of by civilian units, as high losses will result. Against renegade units, rather than creatures, are much tougher to defeat and should be dispatched with military force, or by use of the Explorer's abilities. Most Treasure Guardians are usually
dcterms:subject
abstract
  • Treasure Guardians are infantry, cavalry, or naval units that stand in a map guarding Treasures of wood, food, coin, units, or special bonuses for your explorer; such as increased hitpoints- although these bonuses for your explorer only last the game. In the Asian Dynasties maps other types of treasure has been added, like for example, a food discount on all costs. The Treasure Guardians have to be killed in order to claim Treasures. In the early stages of the game some treasure guardians can prove a challenge to defeat and should not be taken care of by civilian units, as high losses will result. Against renegade units, rather than creatures, are much tougher to defeat and should be dispatched with military force, or by use of the Explorer's abilities. Most Treasure Guardians are usually wild animals or renegade men, both of which are from the Mother Nature faction. Some of the treasure guardians are superficially similar to mercenaries available to hire through the saloon. Treasure Guardians are their own class of unit and do not inflict or receive counter bonuses when fighting normal military units. Explorers, War Chiefs, Monks, and Tame Animals all have attack bonuses against Treasure Guardians. In addition, Explorers can use their Sharpshooter ability to kill a single guardian; War Chiefs can convert a single guardian to fight for them; and Monks can stun a single guardian for a few seconds. With these abilities, explorer upgrade cards, and any tame animals you find or train, even the best guarded treasures can be yours.
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