About: Outside Chernobyl/Walkthrough   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

You're back outside in the Chernobyl area. Your mission is basically to escape but to do so you'll need to head into a number of teleporters that will take you around the map. There are about 15 in total and you'll be facing opposition in most of the areas; however, if you are still wearing the Exoskeleton armor and you're packing a decent rifle, it shouldn't be too tough - you'll also find both fresh weapons and armor along the way in case you need it.

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  • Outside Chernobyl/Walkthrough
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  • You're back outside in the Chernobyl area. Your mission is basically to escape but to do so you'll need to head into a number of teleporters that will take you around the map. There are about 15 in total and you'll be facing opposition in most of the areas; however, if you are still wearing the Exoskeleton armor and you're packing a decent rifle, it shouldn't be too tough - you'll also find both fresh weapons and armor along the way in case you need it.
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abstract
  • You're back outside in the Chernobyl area. Your mission is basically to escape but to do so you'll need to head into a number of teleporters that will take you around the map. There are about 15 in total and you'll be facing opposition in most of the areas; however, if you are still wearing the Exoskeleton armor and you're packing a decent rifle, it shouldn't be too tough - you'll also find both fresh weapons and armor along the way in case you need it. On the right side you can find a map that shows all the different areas and teleporters. You'll be starting at the first area (area 1) and the teleporter there, designated T2, will take you to area 2. In the text below I'll sometimes refer to these areas (and provide some screenshots) so you hopefully won't get lost. A lot of the areas, especially on ground level, are heavily irradiated so once you move up on building try to not fall down - it may be very difficult to get back up and you're likely to die from radiation. Every now and then you'll hear a rumbling noise and the screen will start to shake. If you're not directly in a firefight at these times, just wait until the shaking has stopped since it can make aiming quite difficult. Move ahead and you should be able to see a glowing orb (or somesuch) up ahead, slightly to the right - that's a teleporter and you'll need to head through a number of these to escape. With many of these, and the areas in general, Monolith soldiers will often be teleported into the area near or around you. When you approach the first teleporter, three soldiers will be joining you so watch out. (There is a second area 1 teleporter further on past the first campfire; this transports you directly up to the first level of area 2 behind the pipes, bypassing the ladder)
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