About: Full Specturm Warrior   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Full Spectrum Warrior is a video game classified as a real-time tactics action/war game. It was developed by Pandemic Studios and published by THQ. It was released on June 1 2004 for the Xbox, September 21 2004 for Windows and on March 23 2005 for the PlayStation 2. The game uses the Havok 2 physics engine, featuring realistic manipulation of objects in the game environment (such as knocking over crates) and ragdoll physics.

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rdfs:label
  • Full Specturm Warrior
rdfs:comment
  • Full Spectrum Warrior is a video game classified as a real-time tactics action/war game. It was developed by Pandemic Studios and published by THQ. It was released on June 1 2004 for the Xbox, September 21 2004 for Windows and on March 23 2005 for the PlayStation 2. The game uses the Havok 2 physics engine, featuring realistic manipulation of objects in the game environment (such as knocking over crates) and ragdoll physics.
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Name
  • Full Spectrum Warrior
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ID
  • /full-spectrum-warrior
abstract
  • Full Spectrum Warrior is a video game classified as a real-time tactics action/war game. It was developed by Pandemic Studios and published by THQ. It was released on June 1 2004 for the Xbox, September 21 2004 for Windows and on March 23 2005 for the PlayStation 2. The name Full Spectrum Warrior relates to the Army's program of training soldiers to be flexible and adaptable to a broad range of operational scenarios. The game was originally developed by Pandemic as a serious game training aid for the United States Army. The US Army also developed Full Spectrum Command with the Institute for Creative Technologies (ICT) as a more strategy-oriented serious game intended for higher ranking military officers. FSC has not been officially released to the public. The game uses the Havok 2 physics engine, featuring realistic manipulation of objects in the game environment (such as knocking over crates) and ragdoll physics. Pandemic released a sequel, Full Spectrum Warrior: Ten Hammers, on March 27,2006 in North America and June 23 in Europe, but reviews on the game have been mixed and considered it to be technically inferior to this game due to bugs and glitches.
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